Gamasutra - Blogs http://www.gamasutra.com/blogs/ Daniel Helbig's Blogs Fri, 10 Feb 2012 07:05:07 EST en-us scarless@think-services.com (Simon Carless) Weapon Balancing Based On Gameplay Situations (Part Two) - by Daniel Helbig http://www.gamasutra.com/blogs/DanielHelbig/20090705/2233/Weapon_Balancing_Based_On_Gameplay_Situations_Part_Two.php Game Design Hi and welcome to the second part of “Weapon Balancing based on on Gameplay Situations” series. http://www.gamasutra.com/blogs/DanielHelbig/20090705/2233/Weapon_Balancing_Based_On_Gameplay_Situations_Part_Two.php Sun, 05 Jul 2009 04:32:00 EDT Weapon Balancing Based On Gameplay Situations (Part One) - by Daniel Helbig http://www.gamasutra.com/blogs/DanielHelbig/20090628/2166/Weapon_Balancing_Based_On_Gameplay_Situations_Part_One.php Game Design This is going to be the first post in a longer series of articles I want to write about the balancing of weapons in shooters via gameplay situations. http://www.gamasutra.com/blogs/DanielHelbig/20090628/2166/Weapon_Balancing_Based_On_Gameplay_Situations_Part_One.php Sun, 28 Jun 2009 03:24:00 EDT