Gamasutra - Blogs http://www.gamasutra.com/blogs/ Tom Allins's Blogs Fri, 10 Feb 2012 07:35:18 EST en-us scarless@think-services.com (Simon Carless) It time for gamers to take responsibility - by Tom Allins http://www.gamasutra.com/blogs/TomAllins/20101121/6475/It_time_for_gamers_to_take_responsibility.php if the games industry wants to be mainstream entertainment, players will have to step up to the plate and take responsibility for their behaviour. http://www.gamasutra.com/blogs/TomAllins/20101121/6475/It_time_for_gamers_to_take_responsibility.php Sun, 21 Nov 2010 03:13:00 EST Replayability Defined By Player Type - by Tom Allins http://www.gamasutra.com/blogs/TomAllins/20090905/2938/Replayability_Defined_By_Player_Type.php Game Design If games must be replayable, we have to understand the different playertypes, since each playertype requires its own incentives for replay. http://www.gamasutra.com/blogs/TomAllins/20090905/2938/Replayability_Defined_By_Player_Type.php Sat, 05 Sep 2009 02:29:00 EDT Previously On ... - by Tom Allins http://www.gamasutra.com/blogs/TomAllins/20090827/2849/Previously_On_.php Game Design Many players finish a game in multiple sessions, what can be done to ensure they still can keep track of the story even they haven't played the game for weeks. http://www.gamasutra.com/blogs/TomAllins/20090827/2849/Previously_On_.php Thu, 27 Aug 2009 07:27:00 EDT The Elephant In The Room - by Tom Allins http://www.gamasutra.com/blogs/TomAllins/20090810/2711/The_Elephant_In_The_Room.php Production Another take on the rise of the second hand market. http://www.gamasutra.com/blogs/TomAllins/20090810/2711/The_Elephant_In_The_Room.php Mon, 10 Aug 2009 06:11:00 EDT Rule of 3 Deaths in a Boss Fight - by Tom Allins http://www.gamasutra.com/blogs/TomAllins/20090804/2668/Rule_of_3_Deaths_in_a_Boss_Fight.php Game Design A personal rule devised to evaluate boss fights and their impact on the gaming experience. http://www.gamasutra.com/blogs/TomAllins/20090804/2668/Rule_of_3_Deaths_in_a_Boss_Fight.php Tue, 04 Aug 2009 02:23:00 EDT Morality in Games - Another Definition - by Tom Allins http://www.gamasutra.com/blogs/TomAllins/20090727/2594/Morality_in_Games__Another_Definition.php Game Design What does morality in games means for the player and what conditions must be met to implement morality within a game? http://www.gamasutra.com/blogs/TomAllins/20090727/2594/Morality_in_Games__Another_Definition.php Mon, 27 Jul 2009 01:31:00 EDT