Gamasutra - Blogs http://www.gamasutra.com/blogs/ Edward Hunter's Blogs Fri, 10 Feb 2012 08:34:34 EST en-us scarless@think-services.com (Simon Carless) World Of Warcraft Audience Grows In The Face Of Increased Competition - by Edward Hunter http://www.gamasutra.com/blogs/EdwardHunter/20090924/3179/World_Of_Warcraft_Audience_Grows_In_The_Face_Of_Increased_Competition.php Production People call Blizzard's World of Warcraft a lot of things, and lately it seems the competitive landscape for the 5 year MMO juggernaut is heating up. But is Blizzard feeling the pinch of increased competition? http://www.gamasutra.com/blogs/EdwardHunter/20090924/3179/World_Of_Warcraft_Audience_Grows_In_The_Face_Of_Increased_Competition.php Thu, 24 Sep 2009 10:21:00 EDT Video Games - Beneath The Numbers... - by Edward Hunter http://www.gamasutra.com/blogs/EdwardHunter/20090915/3054/Video_Games__Beneath_The_Numbers.php In articles regarding the health of the video game industry during the downturn, one thing becomes clear: People understand that retail is no longer the only benchmarker, and they want to know more. I'll try to shed some light on what's really happening. http://www.gamasutra.com/blogs/EdwardHunter/20090915/3054/Video_Games__Beneath_The_Numbers.php Tue, 15 Sep 2009 02:01:00 EDT Not All Research Is Good Research - by Edward Hunter http://www.gamasutra.com/blogs/EdwardHunter/20090910/2957/Not_All_Research_Is_Good_Research.php Game Design It's sort of my job to play the role of gamer/researcher, if anything, to ensure that as game players and creators we have a hand in the research that comes our way. But how do you sort out the l33t researchers from the n00bsicles? http://www.gamasutra.com/blogs/EdwardHunter/20090910/2957/Not_All_Research_Is_Good_Research.php Thu, 10 Sep 2009 10:43:00 EDT Bring Real Socialization Back Into MMOs Or Else! - by Edward Hunter http://www.gamasutra.com/blogs/EdwardHunter/20090901/2852/Bring_Real_Socialization_Back_Into_MMOs_Or_Else.php Game Design Socially massive games are here. They've been here for a while sure, but the explosion of newcomers to social networking and thusly, social games, means we'll be seeing more and more online + socialization + game. This model sound familiar to anyone? http://www.gamasutra.com/blogs/EdwardHunter/20090901/2852/Bring_Real_Socialization_Back_Into_MMOs_Or_Else.php Tue, 01 Sep 2009 11:23:00 EDT Isn't Anyone Tired Of The Same Old MMO Classes Yet? - by Edward Hunter http://www.gamasutra.com/blogs/EdwardHunter/20090825/2831/Isnt_Anyone_Tired_Of_The_Same_Old_MMO_Classes_Yet.php Game Design Seems like today, if you play an MMO, that regardless of theme you will be playing either the 'tank', the 'healer' or the 'damage dealer'. Time and time again this formula is followed to the letter begging the question - is that all there is in MMO's? http://www.gamasutra.com/blogs/EdwardHunter/20090825/2831/Isnt_Anyone_Tired_Of_The_Same_Old_MMO_Classes_Yet.php Tue, 25 Aug 2009 06:50:00 EDT