Gamasutra - Blogs http://www.gamasutra.com/blogs/ Jason Bakker's Blogs Fri, 10 Feb 2012 07:39:22 EST en-us scarless@think-services.com (Simon Carless) Game/Play Jam and BBQ Attack! - by Jason Bakker http://www.gamasutra.com/blogs/JasonBakker/20111101/8780/GamePlay_Jam_and_BBQ_Attack.php Programming,Indie A write-up of my experience making a game in seven hours at the NGV Studio Game/Play Jam. http://www.gamasutra.com/blogs/JasonBakker/20111101/8780/GamePlay_Jam_and_BBQ_Attack.php Tue, 01 Nov 2011 08:11:00 EDT Hey, a Dinosaur Game Would Be Cool - by Jason Bakker http://www.gamasutra.com/blogs/JasonBakker/20110621/7828/Hey_a_Dinosaur_Game_Would_Be_Cool.php Game Design An exploration of what a game idea is worth. http://www.gamasutra.com/blogs/JasonBakker/20110621/7828/Hey_a_Dinosaur_Game_Would_Be_Cool.php Tue, 21 Jun 2011 11:51:00 EDT Understanding the Medium - by Jason Bakker http://www.gamasutra.com/blogs/JasonBakker/20101220/6672/Understanding_the_Medium.php Game Design What does it mean to be a storyteller in games? http://www.gamasutra.com/blogs/JasonBakker/20101220/6672/Understanding_the_Medium.php Mon, 20 Dec 2010 02:56:00 EST AC2: The Animus Is Incompatible With Me - by Jason Bakker http://www.gamasutra.com/blogs/JasonBakker/20100122/4200/AC2_The_Animus_Is_Incompatible_With_Me.php Game Design My thoughts and feelings about Assassin's Creed II. Early game spoilers within. http://www.gamasutra.com/blogs/JasonBakker/20100122/4200/AC2_The_Animus_Is_Incompatible_With_Me.php Fri, 22 Jan 2010 10:36:00 EST Ze iPhone Game: Choosing an Engine - by Jason Bakker http://www.gamasutra.com/blogs/JasonBakker/20090721/2538/Ze_iPhone_Game_Choosing_an_Engine.php Game Design,Programming This post covers my development team's first steps in making our iPhone game, describing the engines and APIs that are currently out there and the decision-making process that I went through in choosing which engine to go with. http://www.gamasutra.com/blogs/JasonBakker/20090721/2538/Ze_iPhone_Game_Choosing_an_Engine.php Tue, 21 Jul 2009 01:26:00 EDT A GDD Template for the Indie Developer - by Jason Bakker http://www.gamasutra.com/blogs/JasonBakker/20090604/1689/A_GDD_Template_for_the_Indie_Developer.php Game Design This article outlines a Game Design Document template for independent developers, that's less focused on target markets and saleability and more on information that's actually useful in small-scale game development. http://www.gamasutra.com/blogs/JasonBakker/20090604/1689/A_GDD_Template_for_the_Indie_Developer.php Thu, 04 Jun 2009 04:58:00 EDT