Gamasutra - Blogs http://www.gamasutra.com/blogs/ Trent Polack's Blogs Fri, 10 Feb 2012 06:48:43 EST en-us scarless@think-services.com (Simon Carless) Trendn-'oughts - by Trent Polack http://www.gamasutra.com/blogs/TrentPolack/20091217/3846/Trendnoughts.php Game Design A look at trends in the gaming industry (and in game design) over the last decade. http://www.gamasutra.com/blogs/TrentPolack/20091217/3846/Trendnoughts.php Thu, 17 Dec 2009 11:32:00 EST Gaming Generation Y - by Trent Polack http://www.gamasutra.com/blogs/TrentPolack/20091004/3249/Gaming_Generation_Y.php Game Design Taking a look at generational thought to analyze what the traits of Generation Y mean for game design as we go forward into an increasingly Y-filled industry (and culture). http://www.gamasutra.com/blogs/TrentPolack/20091004/3249/Gaming_Generation_Y.php Sun, 04 Oct 2009 03:15:00 EDT Game Design Logophilia - by Trent Polack http://www.gamasutra.com/blogs/TrentPolack/20090910/2987/Game_Design_Logophilia.php Game Design A column about the desire (and opposition) for game designers to focus on establishing a proper vocabulary for game design. http://www.gamasutra.com/blogs/TrentPolack/20090910/2987/Game_Design_Logophilia.php Thu, 10 Sep 2009 11:14:00 EDT Lie to Them - by Trent Polack http://www.gamasutra.com/blogs/TrentPolack/20090728/2610/Lie_to_Them.php Game Design A discussion of the possibility of applying the concept of the "unreliable narrator" and distorted concepts of reality to game design. http://www.gamasutra.com/blogs/TrentPolack/20090728/2610/Lie_to_Them.php Tue, 28 Jul 2009 10:25:00 EDT Epic Scale - by Trent Polack http://www.gamasutra.com/blogs/TrentPolack/20090716/2412/Epic_Scale.php Game Design A look at how The Darkness manages to make a more meaningful gameplay experience by using the intimate focus of its core storyline to infuse the small central characters to give the player a relate-able context for actions throughout the game. http://www.gamasutra.com/blogs/TrentPolack/20090716/2412/Epic_Scale.php Thu, 16 Jul 2009 11:38:00 EDT Revisiting Halo 3 - by Trent Polack http://www.gamasutra.com/blogs/TrentPolack/20090708/2306/Revisiting_Halo_3.php Game Design An analysis of the little talked-about Halo 3 (in the critical/design circle) and what it does so right and how missteps at the worst times. http://www.gamasutra.com/blogs/TrentPolack/20090708/2306/Revisiting_Halo_3.php Wed, 08 Jul 2009 11:16:00 EDT