Gamasutra - Blogs http://www.gamasutra.com/blogs/ Neil Sorens's Blogs Fri, 10 Feb 2012 07:31:00 EST en-us scarless@think-services.com (Simon Carless) Welcome to Zyngaville! - by Neil Sorens http://www.gamasutra.com/blogs/NeilSorens/20110810/7774/Welcome_to_Zyngaville.php Game Design,Social/Online A visit to Zynga's fabulous new amusement park. http://www.gamasutra.com/blogs/NeilSorens/20110810/7774/Welcome_to_Zyngaville.php Wed, 10 Aug 2011 04:22:00 EDT Let Me See Your Brain - by Neil Sorens http://www.gamasutra.com/blogs/NeilSorens/20110317/6831/Let_Me_See_Your_Brain.php Game Design Would scientific experiments that collect data on brain activity advance the field of game design? I'd sure like to run some! http://www.gamasutra.com/blogs/NeilSorens/20110317/6831/Let_Me_See_Your_Brain.php Thu, 17 Mar 2011 04:38:00 EDT God As Game Designer - by Neil Sorens http://www.gamasutra.com/blogs/NeilSorens/20110115/6799/God_As_Game_Designer.php Game Design God - infallible as a game designer? I say no. http://www.gamasutra.com/blogs/NeilSorens/20110115/6799/God_As_Game_Designer.php Sat, 15 Jan 2011 04:16:00 EST Connective Games, Part 3: Help! - by Neil Sorens http://www.gamasutra.com/blogs/NeilSorens/20100425/5015/Connective_Games_Part_3_Help.php Game Design Using connectivity to provide players with helpful and pertinent information during single-player games http://www.gamasutra.com/blogs/NeilSorens/20100425/5015/Connective_Games_Part_3_Help.php Sun, 25 Apr 2010 09:21:00 EDT Beyond Spore: Ideas for Connective Games (Part 2) - by Neil Sorens http://www.gamasutra.com/blogs/NeilSorens/20090413/1098/Beyond_Spore_Ideas_for_Connective_Games_Part_2.php Game Design Continuing a discussion on ideas for connective games, Part 2 discusses uses for distributed computing. http://www.gamasutra.com/blogs/NeilSorens/20090413/1098/Beyond_Spore_Ideas_for_Connective_Games_Part_2.php Mon, 13 Apr 2009 03:46:00 EDT Beyond Spore: Ideas for Connective Games (Part 1) - by Neil Sorens http://www.gamasutra.com/blogs/NeilSorens/20090406/1076/Beyond_Spore_Ideas_for_Connective_Games_Part_1.php Game Design Using network connectivity for more than multiplayer gaming. http://www.gamasutra.com/blogs/NeilSorens/20090406/1076/Beyond_Spore_Ideas_for_Connective_Games_Part_1.php Mon, 06 Apr 2009 03:06:00 EDT