Gamasutra - Blogs http://www.gamasutra.com/blogs/ Daniel Silber's Blogs Fri, 10 Feb 2012 06:42:42 EST en-us scarless@think-services.com (Simon Carless) Pitfall Classic Postmortem With David Crane Panel at GDC 2011 - by Daniel Silber http://www.gamasutra.com/blogs/DanielSilber/20110628/6379/Pitfall_Classic_Postmortem_With_David_Crane_Panel_at_GDC_2011.php I ran into this video of David Crane from GDC 2011: http://interstellartortoise.com/pitfall-classic-postmortem-with-david-crane/ http://www.gamasutra.com/blogs/DanielSilber/20110628/6379/Pitfall_Classic_Postmortem_With_David_Crane_Panel_at_GDC_2011.php Tue, 28 Jun 2011 02:05:00 EDT Success on the Flash Portals - by Daniel Silber http://www.gamasutra.com/blogs/DanielSilber/20101022/6256/Success_on_the_Flash_Portals.php Game Design I've started to note some rough themes for some of the more successful games on the free flash portal sites... http://www.gamasutra.com/blogs/DanielSilber/20101022/6256/Success_on_the_Flash_Portals.php Fri, 22 Oct 2010 11:21:00 EDT My first eperience publishing a free flash game - by Daniel Silber http://www.gamasutra.com/blogs/DanielSilber/20101021/6230/My_first_eperience_publishing_a_free_flash_game.php Business Last week I posted my first completed project as an indie developer on a couple of portals and have learned an awful lot through the experience. http://www.gamasutra.com/blogs/DanielSilber/20101021/6230/My_first_eperience_publishing_a_free_flash_game.php Thu, 21 Oct 2010 06:40:00 EDT Is it possible to yield more productivity in 2 weeks than in 2 years? - by Daniel Silber http://www.gamasutra.com/blogs/DanielSilber/20100721/5608/Is_it_possible_to_yield_more_productivity_in_2_weeks_than_in_2_years.php Production Is it possible to produce more in 2 weeks than in 2 years? The short answer is yes. http://www.gamasutra.com/blogs/DanielSilber/20100721/5608/Is_it_possible_to_yield_more_productivity_in_2_weeks_than_in_2_years.php Wed, 21 Jul 2010 01:49:00 EDT Some thoughts about IGDA - by Daniel Silber http://www.gamasutra.com/blogs/DanielSilber/20100428/5033/Some_thoughts_about_IGDA.php As of last night I've been to IGDA meetings in 3 different city chapters. I really like all of the IGDA meetings, but have found them to be extremely different in each setting. http://www.gamasutra.com/blogs/DanielSilber/20100428/5033/Some_thoughts_about_IGDA.php Wed, 28 Apr 2010 09:44:00 EDT Lessons learned while submitting to IGF (part II) - by Daniel Silber http://www.gamasutra.com/blogs/DanielSilber/20100125/4230/Lessons_learned_while_submitting_to_IGF_part_II.php Game Design The dust has settled and my game was not selected as a finalist in any of the categories, but I still seem to be learning from the experience... http://www.gamasutra.com/blogs/DanielSilber/20100125/4230/Lessons_learned_while_submitting_to_IGF_part_II.php Mon, 25 Jan 2010 06:30:00 EST