Gamasutra - Blogs http://www.gamasutra.com/blogs/ Tadhg Kelly's Blogs Fri, 19 Dec 2014 10:43:16 EST en-us scarless@think-services.com (Simon Carless) The Sorry State Of Gaming's Truthers And Their #Gamergate - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20140831/224548/The_Sorry_State_Of_Gamings_Truthers_And_Their_Gamergate.php In looking at how certain segments of the community react to Anita Sarkeesian and Zoe Quinn by accusing them of faking their attacks, I'm minded of birther, truther and other fringe movements that think they have a silent majority on their side. http://www.gamasutra.com/blogs/TadhgKelly/20140831/224548/The_Sorry_State_Of_Gamings_Truthers_And_Their_Gamergate.php Sun, 31 Aug 2014 11:57:00 EDT Another E3 Done - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20140610/219059/Another_E3_Done.php Business/Marketing,Console/PC Off the cuff thoughts on all we saw today. http://www.gamasutra.com/blogs/TadhgKelly/20140610/219059/Another_E3_Done.php Tue, 10 Jun 2014 01:04:00 EDT Thauma: My GDC 2014 Microtalk - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20140323/213739/Thauma_My_GDC_2014_Microtalk.php Design This year I had the honor of giving one of the GDC Microtalks. My talk centered around thauma, the components of game design and the real questions of legitimacy that still trouble the videogame art form. You can read it here. http://www.gamasutra.com/blogs/TadhgKelly/20140323/213739/Thauma_My_GDC_2014_Microtalk.php Sun, 23 Mar 2014 06:01:00 EDT The Year Of Not Doing - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20140101/207923/The_Year_Of_Not_Doing.php Design,Indie Looking back on 2013 and considering the theme of games you're not supposed to play in the classic sense. http://www.gamasutra.com/blogs/TadhgKelly/20140101/207923/The_Year_Of_Not_Doing.php Wed, 01 Jan 2014 12:09:00 EST The Lesson of Mafia Wars - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20130926/201008/The_Lesson_of_Mafia_Wars.php Design,Social/Online I've come to regard Zynga's Mafia Wars as a milestone moment in game design. Here's why. http://www.gamasutra.com/blogs/TadhgKelly/20130926/201008/The_Lesson_of_Mafia_Wars.php Thu, 26 Sep 2013 07:10:00 EDT The "Game Designer Polymath" Myth - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20101118/88486/The_quotGame_Designer_Polymathquot_Myth.php Design There's a difference between actually being a game designer, and the aspirational myth of the game designer as monk-artist-literature wunderkind. The former exists, but the latter is a figment of hope. http://www.gamasutra.com/blogs/TadhgKelly/20101118/88486/The_quotGame_Designer_Polymathquot_Myth.php Thu, 18 Nov 2010 08:36:00 EST