Gamasutra - Blogs /blogs/ Tadhg Kelly's Blogs Sun, 30 Aug 2015 02:03:22 EDT en-us (Simon Carless) The Sorry State Of Gaming's Truthers And Their #Gamergate - by Tadhg Kelly In looking at how certain segments of the community react to Anita Sarkeesian and Zoe Quinn by accusing them of faking their attacks, I'm minded of birther, truther and other fringe movements that think they have a silent majority on their side. Sun, 31 Aug 2014 11:57:00 EDT Another E3 Done - by Tadhg Kelly Business/Marketing,Console/PC Off the cuff thoughts on all we saw today. Tue, 10 Jun 2014 01:04:00 EDT Thauma: My GDC 2014 Microtalk - by Tadhg Kelly Design This year I had the honor of giving one of the GDC Microtalks. My talk centered around thauma, the components of game design and the real questions of legitimacy that still trouble the videogame art form. You can read it here. Sun, 23 Mar 2014 06:01:00 EDT The Year Of Not Doing - by Tadhg Kelly Design,Indie Looking back on 2013 and considering the theme of games you're not supposed to play in the classic sense. Wed, 01 Jan 2014 12:09:00 EST The Lesson of Mafia Wars - by Tadhg Kelly Design,Social/Online I've come to regard Zynga's Mafia Wars as a milestone moment in game design. Here's why. Thu, 26 Sep 2013 07:10:00 EDT The "Game Designer Polymath" Myth - by Tadhg Kelly Design There's a difference between actually being a game designer, and the aspirational myth of the game designer as monk-artist-literature wunderkind. The former exists, but the latter is a figment of hope. Thu, 18 Nov 2010 08:36:00 EST