Gamasutra - Blogs http://www.gamasutra.com/blogs/ Tadhg Kelly's Blogs Wed, 19 Jun 2013 12:05:11 EDT en-us scarless@think-services.com (Simon Carless) The "Game Designer Polymath" Myth - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20101118/88486/The_quotGame_Designer_Polymathquot_Myth.php Design There's a difference between actually being a game designer, and the aspirational myth of the game designer as monk-artist-literature wunderkind. The former exists, but the latter is a figment of hope. http://www.gamasutra.com/blogs/TadhgKelly/20101118/88486/The_quotGame_Designer_Polymathquot_Myth.php Thu, 18 Nov 2010 08:36:00 EST The State of the Social Game Nation - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20100922/88108/The_State_of_the_Social_Game_Nation.php Last year I wrote that Zynga and other social game companies had troubling times ahead. This year, how have they fared? Are social games prospering or are they actually done? http://www.gamasutra.com/blogs/TadhgKelly/20100922/88108/The_State_of_the_Social_Game_Nation.php Wed, 22 Sep 2010 01:16:00 EDT The Digital Download Future - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20100918/88078/The_Digital_Download_Future.php Business/Marketing I can't wait for the day when I don't buy console game discs any more. http://www.gamasutra.com/blogs/TadhgKelly/20100918/88078/The_Digital_Download_Future.php Sat, 18 Sep 2010 04:26:00 EDT Fight Design Bloat with Data - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20100910/87896/Fight_Design_Bloat_with_Data.php Design 80% of the work that goes into a modern videogame is waste. Wasted game mechanics, engine work, game modes, cut-scenes, all sorts. How do you expose that waste early enough? Measurement and the authority to do something about it. http://www.gamasutra.com/blogs/TadhgKelly/20100910/87896/Fight_Design_Bloat_with_Data.php Fri, 10 Sep 2010 10:22:00 EDT Dis-Kinection: How Microsoft Has Lost Focus - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20100712/87670/DisKinection_How_Microsoft_Has_Lost_Focus.php Microsoft are going in the wrong direction with Kinect, producing what appears to be a mismatched product for audiences that don't care, and at the same time drifting away from where their brand is strong. Do you agree http://www.gamasutra.com/blogs/TadhgKelly/20100712/87670/DisKinection_How_Microsoft_Has_Lost_Focus.php Mon, 12 Jul 2010 01:41:00 EDT Google Buzz and Social Games - by Tadhg Kelly http://www.gamasutra.com/blogs/TadhgKelly/20100212/86648/Google_Buzz_and_Social_Games.php Google Buzz launched this week and already looks set to cause some upset in the landscape. With the advent of a more open kind of social networking (such as Buzz), what will the effect on social games be? http://www.gamasutra.com/blogs/TadhgKelly/20100212/86648/Google_Buzz_and_Social_Games.php Fri, 12 Feb 2010 06:02:00 EST