Gamasutra - Blogs http://www.gamasutra.com/blogs/ Glenn Storm's Blogs Fri, 10 Feb 2012 07:31:39 EST en-us scarless@think-services.com (Simon Carless) Foot In Door : Narrative Designer - by Glenn Storm http://www.gamasutra.com/blogs/GlennStorm/20111026/8735/Foot_In_Door__Narrative_Designer.php Unsolicited advice to win the interview and get the job. This post opens the discussion to Gamasutra and focuses on a Narrative Designer position. http://www.gamasutra.com/blogs/GlennStorm/20111026/8735/Foot_In_Door__Narrative_Designer.php Wed, 26 Oct 2011 09:01:00 EDT Sentiology. - by Glenn Storm http://www.gamasutra.com/blogs/GlennStorm/20100121/3911/Sentiology.php Game Design This presentation of one designer's notes on the study of experience concludes. http://www.gamasutra.com/blogs/GlennStorm/20100121/3911/Sentiology.php Thu, 21 Jan 2010 09:15:00 EST Beyond the Magic Circle - by Glenn Storm http://www.gamasutra.com/blogs/GlennStorm/20100119/3910/Beyond_the_Magic_Circle.php Game Design In what ways do The Magic Circle and real life interrelate within the system of Experience? http://www.gamasutra.com/blogs/GlennStorm/20100119/3910/Beyond_the_Magic_Circle.php Tue, 19 Jan 2010 09:15:00 EST Immersion and Persistence - by Glenn Storm http://www.gamasutra.com/blogs/GlennStorm/20100115/3909/Immersion_and_Persistence.php Game Design Can two related ludic concepts be understood further via the Lens of the System of Experience? http://www.gamasutra.com/blogs/GlennStorm/20100115/3909/Immersion_and_Persistence.php Fri, 15 Jan 2010 09:15:00 EST Competency, Autonomy and Relatedness - by Glenn Storm http://www.gamasutra.com/blogs/GlennStorm/20100114/3908/Competency_Autonomy_and_Relatedness.php Game Design Is the concept of basic needs from Self-Determination Theory consistent with Experience as asserted? http://www.gamasutra.com/blogs/GlennStorm/20100114/3908/Competency_Autonomy_and_Relatedness.php Thu, 14 Jan 2010 09:15:00 EST Variation, Chance and Randomness - by Glenn Storm http://www.gamasutra.com/blogs/GlennStorm/20100112/3907/Variation_Chance_and_Randomness.php Game Design Can the Lens of the System of Experience reveal distinctions between types of Variation? http://www.gamasutra.com/blogs/GlennStorm/20100112/3907/Variation_Chance_and_Randomness.php Tue, 12 Jan 2010 09:15:00 EST