Gamasutra - Blogs http://www.gamasutra.com/blogs/ Kain Shin's Blogs Fri, 07 Jun 2013 01:25:23 EDT en-us scarless@think-services.com (Simon Carless) Five Coding Lessons I’ve learned from Joe Houston - by Kain Shin http://www.gamasutra.com/blogs/KainShin/20130127/185528/Five_Coding_Lessons_Ive_learned_from_Joe_Houston.php Programming I've had many mentors over my 12+ years as a professional game programmer, but there is one ex-colleague in particular who has abstractly had more influence on my algorithms than any other. http://www.gamasutra.com/blogs/KainShin/20130127/185528/Five_Coding_Lessons_Ive_learned_from_Joe_Houston.php Sun, 27 Jan 2013 08:49:00 EST Measuring a Designer's Value - by Kain Shin http://www.gamasutra.com/blogs/KainShin/20110719/89852/Measuring_a_Designers_Value.php Design Out of all the disciplines, game designers seem to have it the hardest when it comes to evaluation during interviews. Their skillsets are difficult to quantify in a standard manner because they are, in essence, professional thought architects. http://www.gamasutra.com/blogs/KainShin/20110719/89852/Measuring_a_Designers_Value.php Tue, 19 Jul 2011 07:32:00 EDT About Entry-level Producer Positions... - by Kain Shin http://www.gamasutra.com/blogs/KainShin/20100328/87005/About_Entrylevel_Producer_Positions.php Production I sense a disturbing trend amongst some of the fresh graduates, lately. A lot of kids are coming my way that fit a specific archetype: nice, smart, passionate, and utterly screwed by the false expectations fed to them by their educational institutions. http://www.gamasutra.com/blogs/KainShin/20100328/87005/About_Entrylevel_Producer_Positions.php Sun, 28 Mar 2010 07:18:00 EDT WTF Do Producers Do All Day? - by Kain Shin http://www.gamasutra.com/blogs/KainShin/20090531/84130/WTF_Do_Producers_Do_All_Day.php Production Over the years, I had mentored a few select individuals for associate producer positions in the hopes of growing a garden of local people around town that knew what they were doing and would spread the good habits on to the studios they would end up at. http://www.gamasutra.com/blogs/KainShin/20090531/84130/WTF_Do_Producers_Do_All_Day.php Sun, 31 May 2009 09:53:00 EDT Predictive Aim Mathematics for AI Targeting - by Kain Shin http://www.gamasutra.com/blogs/KainShin/20090515/83954/Predictive_Aim_Mathematics_for_AI_Targeting.php Programming A while back, I decided to look up algorithms for predictive firing on the internet, but I couldn't find any that incorporated acceleration in three dimensions, so I decided to give that the old college try. http://www.gamasutra.com/blogs/KainShin/20090515/83954/Predictive_Aim_Mathematics_for_AI_Targeting.php Fri, 15 May 2009 08:33:00 EDT Am I Making the Best Career Choice? - by Kain Shin http://www.gamasutra.com/blogs/KainShin/20090506/83910/Am_I_Making_the_Best_Career_Choice.php Production What if you found yourself able to do anything you wanted to with your life? And you had a choice of either working for yourself, living at a friend's house until the efforts pay off, or working for somebody else for a stable salary? http://www.gamasutra.com/blogs/KainShin/20090506/83910/Am_I_Making_the_Best_Career_Choice.php Wed, 06 May 2009 10:03:00 EDT