Gamasutra - Blogs http://www.gamasutra.com/blogs/ Jonathan Lawn's Blogs Fri, 07 Jun 2013 12:01:17 EDT en-us scarless@think-services.com (Simon Carless) Building immersion in open-world games - by Jonathan Lawn http://www.gamasutra.com/blogs/JonathanLawn/20110319/89200/Building_immersion_in_openworld_games.php Design A number of open-world action games have had their driving sections criticized. But think about the alternatives. http://www.gamasutra.com/blogs/JonathanLawn/20110319/89200/Building_immersion_in_openworld_games.php Sat, 19 Mar 2011 06:56:00 EDT Classifying Fun Factors - by Jonathan Lawn http://www.gamasutra.com/blogs/JonathanLawn/20101030/88360/Classifying_Fun_Factors.php Design I've only seen "fun factors" given as an unordered list. This post suggests what may be a useful way of organizing them. http://www.gamasutra.com/blogs/JonathanLawn/20101030/88360/Classifying_Fun_Factors.php Sat, 30 Oct 2010 05:39:00 EDT Similarities between games genres and other media formats - by Jonathan Lawn http://www.gamasutra.com/blogs/JonathanLawn/20100924/88120/Similarities_between_games_genres_and_other_media_formats.php Production This post compares a number of different games genres with other common media formats and asks whether there are lessons that the games industry can learn from the traditional media formats, with respect to design, production and financing. http://www.gamasutra.com/blogs/JonathanLawn/20100924/88120/Similarities_between_games_genres_and_other_media_formats.php Fri, 24 Sep 2010 06:47:00 EDT