Gamasutra - Blogs /blogs/ Robert Basler's Blogs Fri, 04 Sep 2015 06:24:36 EDT en-us (Simon Carless) Distributing Your Game via CDN - Not Just for Megacorps Anymore - by Robert Basler Programming,Production,Indie When I started developing The Imperial Realm :: Miranda, Content Delivery Networks (CDNs) were big and fancy and expensive and only used by giant megacorps, so I never imagined I'd be able to afford to use one. Tue, 14 Apr 2015 01:49:00 EDT You Have 34 Days To Avoid a $10,000,000 Fine - by Robert Basler Business/Marketing Canada's new CASL law has big implications for game developers anywhere in the world. Tue, 27 May 2014 06:22:00 EDT Three Normal Mapping Techniques Explained For the Mathematically Uninclined - by Robert Basler Programming,Console/PC,Indie There are a wide variety of methods and terminology used in articles on normal mapping which makes it a very confusing topic for non-math-lovers like myself. I'm going to explain three methods for normal mapping for the mathematically uninclined. Fri, 22 Nov 2013 04:53:00 EST Play Time is Precious! - by Robert Basler Game companies are wasting players' fun time with optimizing, patching, bugs and horrible misfeatures. There's no excuse not to do better! Mon, 26 Aug 2013 01:45:00 EDT You SHOULD build your own MMO! - by Robert Basler If people tell you your dream is too big, what they're really saying is that your dream is too big for them. Fri, 17 May 2013 03:08:00 EDT Mammas, Don't Let Your Babies Grow Up To Write Patchers - by Robert Basler Programming,Indie Writing a streaming MMO patcher is a major undertaking. Determined to make your own? Here are some things to consider. Wed, 17 Apr 2013 04:21:00 EDT