Gamasutra - Blogs Randy OConnor's Blogs Wed, 23 Apr 2014 07:35:14 EDT en-us (Simon Carless) Fracking: The Minigame - by Randy OConnor Design,Serious,Indie,Smartphone/Tablet What happens when Randy designs a game about something he detests. Wed, 29 Jan 2014 07:26:00 EST Volunteering Is Good For Your Soul - by Randy OConnor Indie Indies in particular (with all our unscheduled time) should consider volunteering. Thu, 02 Jan 2014 02:43:00 EST Lucky Breaks - by Randy OConnor Design Random ponderings on the place of luck in games Fri, 06 Sep 2013 09:59:00 EDT Evolve Your Mechanics, Not Your Narrative - by Randy OConnor Design Randy thinks progress in games needs to come from mechanical innovation, not narrative innovation, as important as that is to the maturing of the industry. Fri, 19 Apr 2013 02:17:00 EDT Exposing Your Energy - by Randy OConnor Design,Indie,Smartphone/Tablet Randy is trying to embrace a new phrase that would sound great on motivational YouTube videos. Sun, 27 Jan 2013 07:55:00 EST On Paper - by Randy OConnor Design,Art,Indie Randy explores non-digital game design and drawing to get away from the computer. Mon, 19 Nov 2012 08:51:00 EST