Gamasutra - Blogs /blogs/ ALEXANDER BRANDON's Blogs Sun, 30 Aug 2015 02:04:12 EDT en-us (Simon Carless) MAGFest 2015: A Retrospective - by ALEXANDER BRANDON Audio,Business/Marketing,Indie,Social/Online Fans of game music aren't a niche. They're as mainstream as it gets. And MAGFest is their mecca. Read on to hear a smidgen of what it's all about. Wed, 18 Mar 2015 01:54:00 EDT Top Score: An Interview with Emily Reese - by ALEXANDER BRANDON Audio,Production Game music has developed a cult following over the years that has grown to include many subsets. Emily Reese stepped up and started an MPR program called "Top Score" all about game music, bringing this following more to the masses. Wed, 26 Feb 2014 02:13:00 EST An Interview with John Henderson - by ALEXANDER BRANDON Business/Marketing,Production,Indie The Austin development community has a strong heart. The IGDA chapter is involved and dedicated. And its secretary, John Henderson, has done more in recent years to keep community alive than anyone in game dev. It's time to put him in the spotlight. Wed, 05 Feb 2014 08:20:00 EST Moving beyond traditional surround sound - by ALEXANDER BRANDON There are many techniques used in surround, from panning and volume control across multiple channels to binaural synthesis. However there is new technology emerging, and this interview with Christian Schilling, Senior Audio Designer at Crytek, explores it Mon, 19 Aug 2013 01:21:00 EDT Initium Squared: an interactive audio postmortem - by ALEXANDER BRANDON Audio,Design,Production,Console/PC Creating an interactive audio demo opens your eyes to the reality of just how hard it is to create an interesting game experience. This is how we created it using the Unity 3d engine. Wed, 30 Jan 2013 09:52:00 EST A practical analysis of simplicity and focus: Abuse - by ALEXANDER BRANDON Design,Console/PC The difference between modern games and 90s era PC games goes beyond polish and depth. There's a profound connection between complexity in all forms and the brain's ability to focus. I use "Abuse" as an example by Crack Dot Com. Tue, 02 Oct 2012 09:59:00 EDT