Gamasutra - Blogs http://www.gamasutra.com/blogs/ Richard Cody's Blogs Fri, 10 Feb 2012 07:37:07 EST en-us scarless@think-services.com (Simon Carless) Socially Unsocial - by Richard Cody http://www.gamasutra.com/blogs/RichardCody/20111211/9087/Socially_Unsocial.php Game Design,Social/Online The "social" label is completely inaccurate. It has been since it's inception. To me, it's the game industry jumping on a buzzword and, in the process, creating an illusion as to what social gaming really is. http://www.gamasutra.com/blogs/RichardCody/20111211/9087/Socially_Unsocial.php Sun, 11 Dec 2011 06:58:00 EST Why aren't iPhone and iPad games playable on Macs? - by Richard Cody http://www.gamasutra.com/blogs/RichardCody/20100628/4496/Why_arent_iPhone_and_iPad_games_playable_on_Macs.php Mac gaming could get a needed kick start by making all games playable (and all apps useable) through an iPhone simulator. Why not? http://www.gamasutra.com/blogs/RichardCody/20100628/4496/Why_arent_iPhone_and_iPad_games_playable_on_Macs.php Mon, 28 Jun 2010 12:53:00 EDT Perky and Digital (Distribution) - by Richard Cody http://www.gamasutra.com/blogs/RichardCody/20100202/4243/Perky_and_Digital_Distribution.php Lots of people have doubts about digital distribution of games. So long as we're not cloud computing I don't see how it's any different from gaming of the past three decades. http://www.gamasutra.com/blogs/RichardCody/20100202/4243/Perky_and_Digital_Distribution.php Tue, 02 Feb 2010 02:07:00 EST iPhone App Store Games: Prices And Lite Versions - by Richard Cody http://www.gamasutra.com/blogs/RichardCody/20090421/1210/iPhone_App_Store_Games_Prices_And_Lite_Versions.php Developers are learning to price apps at a point where they make the most money but I don't feel comfortable with the settling point many apps have reached (at around $5) that's too much. And give developers a demo option, like the rent button for movies. http://www.gamasutra.com/blogs/RichardCody/20090421/1210/iPhone_App_Store_Games_Prices_And_Lite_Versions.php Tue, 21 Apr 2009 04:28:00 EDT Apple needs to make a controller attachment for iPhone.iPod Touch - by Richard Cody http://www.gamasutra.com/blogs/RichardCody/20090408/1106/Apple_needs_to_make_a_controller_attachment_for_iPhoneiPod_Touch.php Production A game controller/protective case (so it doesn't have to fit around your existing casing). 2 shoulder buttons, analog stick w/ cover (for when it's in your pocket), and a few face buttons. Apple's the first party and the one to set the standard. Money.. http://www.gamasutra.com/blogs/RichardCody/20090408/1106/Apple_needs_to_make_a_controller_attachment_for_iPhoneiPod_Touch.php Wed, 08 Apr 2009 02:59:00 EDT