Gamasutra - Blogs http://www.gamasutra.com/blogs/ Curtiss Murphy's Blogs Fri, 18 Apr 2014 04:45:39 EDT en-us scarless@think-services.com (Simon Carless) I Didn't Know You Could Draw! Deliberate Practice - Easy To See - by Curtiss Murphy http://www.gamasutra.com/blogs/CurtissMurphy/20130322/189142/I_Didnt_Know_You_Could_Draw_Deliberate_Practice__Easy_To_See.php Art,Indie When our artist backed out, we were in a jam. So, my wife offered to do it, and I said, 'I didn't know you could draw.' She replied, 'I can't.' And now, 10 months later, her work is seen by thousands. Deliberate practice is rarely this easy to see. http://www.gamasutra.com/blogs/CurtissMurphy/20130322/189142/I_Didnt_Know_You_Could_Draw_Deliberate_Practice__Easy_To_See.php Fri, 22 Mar 2013 12:00:00 EDT Can A Video Game Be Art? - by Curtiss Murphy http://www.gamasutra.com/blogs/CurtissMurphy/20130228/187560/Can_A_Video_Game_Be_Art.php Design Do you remember Roger Ebert? That jovial father figure from the Siskel and Ebert movie show. Sometimes, Mr Ebert talks about stuff other than movies. For instance, he wrote, 'Video Games Can Never Be Art'. But I never really gave it much thought, until... http://www.gamasutra.com/blogs/CurtissMurphy/20130228/187560/Can_A_Video_Game_Be_Art.php Thu, 28 Feb 2013 12:11:00 EST Simplicity - What Separates Us From Brother Sim - by Curtiss Murphy http://www.gamasutra.com/blogs/CurtissMurphy/20121206/182942/Simplicity__What_Separates_Us_From_Brother_Sim.php Design,Serious The game industry has a twin brother - simulations. And, we're more alike than we care to admit. But, there is one idea that separates us, something worth remembering. Simplicity. http://www.gamasutra.com/blogs/CurtissMurphy/20121206/182942/Simplicity__What_Separates_Us_From_Brother_Sim.php Thu, 06 Dec 2012 11:00:00 EST