Gamasutra - Blogs http://www.gamasutra.com/blogs/ Ben Serviss's Blogs Sat, 18 May 2013 02:49:59 EDT en-us scarless@think-services.com (Simon Carless) Maximizing Your Side Project Success - by Ben Serviss http://www.gamasutra.com/blogs/BenServiss/20130516/192317/Maximizing_Your_Side_Project_Success.php Production,Design Stuck under a mountain of side projects? Manage your time and increase your successes with these key questions. http://www.gamasutra.com/blogs/BenServiss/20130516/192317/Maximizing_Your_Side_Project_Success.php Thu, 16 May 2013 11:11:00 EDT The Importance of Making Players Feel Important - by Ben Serviss http://www.gamasutra.com/blogs/BenServiss/20130509/191979/The_Importance_of_Making_Players_Feel_Important.php Smartphone/Tablet,Social/Online,Indie,Console/PC,Design How do you make your players feel important? These three tips could mean the difference between a bad review and a lifelong fan. http://www.gamasutra.com/blogs/BenServiss/20130509/191979/The_Importance_of_Making_Players_Feel_Important.php Thu, 09 May 2013 09:15:00 EDT The Problem with Game Reviews (And Why Games Are Like Restaurants) - by Ben Serviss http://www.gamasutra.com/blogs/BenServiss/20130502/191616/The_Problem_with_Game_Reviews_And_Why_Games_Are_Like_Restaurants.php Console/PC,Indie,Design,Social/Online,Smartphone/Tablet Do numerical rankings really make sense for games? Looking to restaurant reviews can shed some light. http://www.gamasutra.com/blogs/BenServiss/20130502/191616/The_Problem_with_Game_Reviews_And_Why_Games_Are_Like_Restaurants.php Thu, 02 May 2013 09:15:00 EDT Why Are You Making Games? - by Ben Serviss http://www.gamasutra.com/blogs/BenServiss/20130425/191183/Why_Are_You_Making_Games.php Indie,Design Understanding your reason for making games can have a surprising impact on your success - commercially and personally. http://www.gamasutra.com/blogs/BenServiss/20130425/191183/Why_Are_You_Making_Games.php Thu, 25 Apr 2013 09:15:00 EDT Revive Your Game (And Life) with CPR Design - by Ben Serviss http://www.gamasutra.com/blogs/BenServiss/20130418/190785/Revive_Your_Game_And_Life_with_CPR_Design.php Indie,Design Stuck with an unfun game? Use CPR design to troubleshoot your game's challenge, process and results. http://www.gamasutra.com/blogs/BenServiss/20130418/190785/Revive_Your_Game_And_Life_with_CPR_Design.php Thu, 18 Apr 2013 11:07:00 EDT Virtual Goods and the Loss of Authenticity - by Ben Serviss http://www.gamasutra.com/blogs/BenServiss/20130411/190240/Virtual_Goods_and_the_Loss_of_Authenticity.php Business/Marketing,Social/Online Can virtual goods become family heirlooms? Or will they always just be bits on a screen? http://www.gamasutra.com/blogs/BenServiss/20130411/190240/Virtual_Goods_and_the_Loss_of_Authenticity.php Thu, 11 Apr 2013 09:05:00 EDT