Gamasutra - Blogs http://www.gamasutra.com/blogs/ Adam Saltsman's Blogs Fri, 10 Feb 2012 06:58:49 EST en-us scarless@think-services.com (Simon Carless) The Pinch Artist (or, Contributors and Symbiosis?) - by Adam Saltsman http://www.gamasutra.com/blogs/AdamSaltsman/20120125/9301/The_Pinch_Artist_or_Contributors_and_Symbiosis.php Production,Indie For game makers who are looking for a way to blow off some creative steam, donating a little bit of your time to helping someone else's game exist is a great way make the world better and still expand your own gameography and experience at the same time. http://www.gamasutra.com/blogs/AdamSaltsman/20120125/9301/The_Pinch_Artist_or_Contributors_and_Symbiosis.php Wed, 25 Jan 2012 09:33:00 EST Lessons Learned from Localizing Canabalt - by Adam Saltsman http://www.gamasutra.com/blogs/AdamSaltsman/20120117/9255/Lessons_Learned_from_Localizing_Canabalt.php Production,Indie At the end of 2011 we finally released an update to our popular game Canabalt that had support for something like 15 languages. If only for the sake of our own unreliable memories I wanted to record some of the things we learned during that process. http://www.gamasutra.com/blogs/AdamSaltsman/20120117/9255/Lessons_Learned_from_Localizing_Canabalt.php Tue, 17 Jan 2012 01:28:00 EST Contrivance and Extortion II: Clarifications, Feedback & Suggestions - by Adam Saltsman http://www.gamasutra.com/blogs/AdamSaltsman/20111020/8703/Contrivance_and_Extortion_II_Clarifications_Feedback__Suggestions.php Game Design Predatory game design seems to be a real problem, and most of the "defenses" for it are poor (so far). I also attempt to lay out some guidelines for ethical game design that integrate the good things that freemium models have to offer. http://www.gamasutra.com/blogs/AdamSaltsman/20111020/8703/Contrivance_and_Extortion_II_Clarifications_Feedback__Suggestions.php Thu, 20 Oct 2011 12:10:00 EDT Contrivance and Extortion: In-App Purchases & Microtransactions - by Adam Saltsman http://www.gamasutra.com/blogs/AdamSaltsman/20111018/8685/Contrivance_and_Extortion_InApp_Purchases__Microtransactions.php Game Design Games that abuse checklists and include In-App Purchases are deliberately contriving their designs in the worst way in order to extort money from players, which is unethical and unacceptable design practice. http://www.gamasutra.com/blogs/AdamSaltsman/20111018/8685/Contrivance_and_Extortion_InApp_Purchases__Microtransactions.php Tue, 18 Oct 2011 01:10:00 EDT Why Brainstorming is NOT Game Design - by Adam Saltsman http://www.gamasutra.com/blogs/AdamSaltsman/20110919/8472/Why_Brainstorming_is_NOT_Game_Design.php Game Design As promised, I am dedicating a little more time, thought and explanation to exploring the role of ideas in game design. Looking forward to your feedback! http://www.gamasutra.com/blogs/AdamSaltsman/20110919/8472/Why_Brainstorming_is_NOT_Game_Design.php Mon, 19 Sep 2011 07:24:00 EDT Regaining The Outsider's Perspective - by Adam Saltsman http://www.gamasutra.com/blogs/AdamSaltsman/20110917/8456/Regaining_The_Outsiders_Perspective.php Game Design Playing through a dozen commercial game demos in one night helped me remember what I like as a player rather than a creator. http://www.gamasutra.com/blogs/AdamSaltsman/20110917/8456/Regaining_The_Outsiders_Perspective.php Sat, 17 Sep 2011 02:48:00 EDT