Gamasutra - Blogs /blogs/ Michael Theiler's Blogs Thu, 03 Sep 2015 07:30:40 EDT en-us (Simon Carless) Design's Future Potential Engaging Audio - by Michael Theiler Audio,Design,Production As games grow up, their development evolves. Departments work together more closely, and this sparks exciting times ahead for collaboration. Here are some thoughts on the the audio departments potential to inform design and production. Mon, 21 Jan 2013 06:10:00 EST Creating Ambient Audio For LA Noire & The Banner Saga - by Michael Theiler I explore the creation of ambient audio for games. Using examples from my work on LA Noire and the soon to be released The Banner Saga, I look at the concerns and issues one should keep in mind when creating ambient audio. Mon, 31 Dec 2012 05:16:00 EST