Gamasutra - Blogs Alice Rendell's Blogs Fri, 19 Dec 2014 07:59:18 EST en-us (Simon Carless) The Perfect Game Character - by Alice Rendell Design,Console/PC An exploration of what players want in regards to game characters and how we can create more diversity. Thu, 21 Aug 2014 09:03:00 EDT The Magic of Reality - by Alice Rendell Design,Console/PC,Indie A look at how games based on realistic portrayals of life can still create unique and powerful stories. Thu, 03 Apr 2014 09:11:00 EDT Moving Beyond the Women in Games Argument - by Alice Rendell Business/Marketing,Design,Production The conversation about women in the games industry is coming through loud and clear. But what can we do about it and more importantly what should we do about it? Wed, 29 Jan 2014 11:38:00 EST Escaping Death: Why We Play Games - by Alice Rendell Design A philosophical look at some of the reasons people like to play games. Thu, 04 Apr 2013 09:18:00 EDT CBT in Games: How Games Can Change the Way We Think - by Alice Rendell Design How games can be used as a means of Cognitive Behavioural Therapy and help us to change the way we think. Tue, 29 Jan 2013 12:29:00 EST Why ItÂ’s OK to Copy - by Alice Rendell Design,Social/Online An exploration of the difference between copying and referencing in the games industry. Tue, 04 Dec 2012 12:00:00 EST