Gamasutra - Blogs /blogs/ Josh Bycer's Blogs Thu, 05 May 2016 05:54:48 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[The Risks of Long-Term Game Development - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160505/271984/The_Risks_of_LongTerm_Game_Development.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ Business/Marketing,Design,Production,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://www.gamasutra.com/blogs/JoshBycer/20160505/271984/The_Risks_of_LongTerm_Game_Development.php Thu, 05 May 2016 01:22:00 EDT <![CDATA[Important Tips for Effective Tutorial Game Design - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160502/271797/Important_Tips_for_Effective_Tutorial_Game_Design.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Production,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://www.gamasutra.com/blogs/JoshBycer/20160502/271797/Important_Tips_for_Effective_Tutorial_Game_Design.php Mon, 02 May 2016 08:44:00 EDT <![CDATA[Implementing Context Sensitive Commands in UI Design - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160428/271473/Implementing_Context_Sensitive_Commands_in_UI_Design.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Production,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://www.gamasutra.com/blogs/JoshBycer/20160428/271473/Implementing_Context_Sensitive_Commands_in_UI_Design.php Thu, 28 Apr 2016 10:26:00 EDT <![CDATA[Avoiding the Hoarder Trap in Game Design - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160426/271272/Avoiding_the_Hoarder_Trap_in_Game_Design.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie,Social/Online http://www.gamasutra.com/blogs/JoshBycer/20160426/271272/Avoiding_the_Hoarder_Trap_in_Game_Design.php Tue, 26 Apr 2016 12:56:00 EDT <![CDATA[The Pros and Cons of CCG-based Game Design - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160422/271076/The_Pros_and_Cons_of_CCGbased_Game_Design.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://www.gamasutra.com/blogs/JoshBycer/20160422/271076/The_Pros_and_Cons_of_CCGbased_Game_Design.php Fri, 22 Apr 2016 01:54:00 EDT <![CDATA[Understanding Neutral Positions in UI Design - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160420/270823/Understanding_Neutral_Positions_in_UI_Design.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://www.gamasutra.com/blogs/JoshBycer/20160420/270823/Understanding_Neutral_Positions_in_UI_Design.php Wed, 20 Apr 2016 12:30:00 EDT