Gamasutra - Blogs /blogs/ Lars Doucet's Blogs Fri, 30 Jan 2015 11:02:35 EST en-us (Simon Carless) I Wish Upon a Steam - by Lars Doucet Business/Marketing,Production,Console/PC,Indie A detailed analysis of Steam post-Discovery Update: wishlists, discovery, sales, traffic, and more. Thu, 04 Dec 2014 03:55:00 EST Steam Traffic Patterns Deep Dive - by Lars Doucet Business/Marketing,Production,Console/PC,Indie Let's analyze nearly 2 months of traffic patterns on "New Steam" Wed, 19 Nov 2014 04:17:00 EST Why are we releasing DQ1HD as a free upgrade? - by Lars Doucet Business/Marketing,Production,Console/PC,Indie,Smartphone/Tablet Why we're releasing DQ1HD as a free content update and why Monument Valley is justified in NOT doing so. Thu, 13 Nov 2014 02:41:00 EST Fixing Steam's User Rating Charts - by Lars Doucet Business/Marketing,Design,Production,Console/PC,Indie Steam's "sort by user rating" is broken. Here's how to fix it. Mon, 06 Oct 2014 04:15:00 EDT Brave NewSteam World - by Lars Doucet Business/Marketing,Design,Production,Console/PC,Indie NewSteam is upon us. Tails will be fatter, launches will be harder. Some good, some bad, net positive. Mon, 29 Sep 2014 01:05:00 EDT Optimizing Tower Defense for FOCUS and THINKING - Defender's Quest - by Lars Doucet Design,Console/PC,Indie Best practices for Tower Defense game design, as long as you share the same highly opinionated design goals as me. Tue, 23 Sep 2014 10:16:00 EDT