Gamasutra - Blogs http://www.gamasutra.com/blogs/ Stephen Chin's Blogs Fri, 07 Jun 2013 12:49:28 EDT en-us scarless@think-services.com (Simon Carless) End of 2009: Three Chords and The Truth - by Stephen Chin http://www.gamasutra.com/blogs/StephenChin/20091230/86254/End_of_2009_Three_Chords_and_The_Truth.php I was going to go with the flow and do some sort of end of 2009 blog bit. Instead, courtesy of TV Tropes, I end up talk about a cyclic trope called Three Chords and the Truth. http://www.gamasutra.com/blogs/StephenChin/20091230/86254/End_of_2009_Three_Chords_and_The_Truth.php Wed, 30 Dec 2009 01:42:00 EST L4D: FPS or RPG Part 2 - by Stephen Chin http://www.gamasutra.com/blogs/StephenChin/20091227/86232/L4D_FPS_or_RPG_Part_2.php A long delayed follow up to my first post on L4D and the mechanics of RPGs it uses and whether the idea of an AI director is applicable to other genres http://www.gamasutra.com/blogs/StephenChin/20091227/86232/L4D_FPS_or_RPG_Part_2.php Sun, 27 Dec 2009 02:12:00 EST Left 4 Dead - FPS... or RPG? - by Stephen Chin http://www.gamasutra.com/blogs/StephenChin/20090613/84019/Left_4_Dead__FPS_or_RPG.php In this blog post, I consider how the design and gameplay of Left 4 Dead mirrors classic pen-and-paper game design. From the role of the various Infected to the advancement of character power. http://www.gamasutra.com/blogs/StephenChin/20090613/84019/Left_4_Dead__FPS_or_RPG.php Sat, 13 Jun 2009 08:00:00 EDT