Gamasutra - Blogs /blogs/ Lewis Pulsipher's Blogs Mon, 27 Jun 2016 05:27:53 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Why aren't computer RPGs (especially MMOs) as much FUN to play as old-time D&D? - by Lewis Pulsipher]]> http://www.gamasutra.com/blogs/LewisPulsipher/20160509/272189/Why_arent_computer_RPGs_especially_MMOs_as_much_FUN_to_play_as_oldtime_DD.php http://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design http://www.gamasutra.com/blogs/LewisPulsipher/20160509/272189/Why_arent_computer_RPGs_especially_MMOs_as_much_FUN_to_play_as_oldtime_DD.php Mon, 09 May 2016 08:06:00 EDT <![CDATA[Consequences in Games - by Lewis Pulsipher]]> http://www.gamasutra.com/blogs/LewisPulsipher/20160429/271615/Consequences_in_Games.php http://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design,Console/PC http://www.gamasutra.com/blogs/LewisPulsipher/20160429/271615/Consequences_in_Games.php Fri, 29 Apr 2016 03:16:00 EDT <![CDATA[Video (screencast): (The Nature of Games) Fundamental Game Format: Functional versus Cosmetic - by Lewis Pulsipher]]> http://www.gamasutra.com/blogs/LewisPulsipher/20160329/268653/Video_screencast_The_Nature_of_Games_Fundamental_Game_Format_Functional_versus_Cosmetic.php http://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design http://www.gamasutra.com/blogs/LewisPulsipher/20160329/268653/Video_screencast_The_Nature_of_Games_Fundamental_Game_Format_Functional_versus_Cosmetic.php Tue, 29 Mar 2016 08:39:00 EDT <![CDATA[Video (screencast) Are you Designing a Game, or Throwing one Together? - by Lewis Pulsipher]]> http://www.gamasutra.com/blogs/LewisPulsipher/20151221/262318/Video_screencast_Are_you_Designing_a_Game_or_Throwing_one_Together.php http://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design http://www.gamasutra.com/blogs/LewisPulsipher/20151221/262318/Video_screencast_Are_you_Designing_a_Game_or_Throwing_one_Together.php Mon, 21 Dec 2015 01:42:00 EST <![CDATA[Video (screencast): Good once, good three times, or always good – what game do you want to make? - by Lewis Pulsipher]]> http://www.gamasutra.com/blogs/LewisPulsipher/20150817/251492/Video_screencast_Good_once_good_three_times_or_always_good__what_game_do_you_want_to_make.php http://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design http://www.gamasutra.com/blogs/LewisPulsipher/20150817/251492/Video_screencast_Good_once_good_three_times_or_always_good__what_game_do_you_want_to_make.php Mon, 17 Aug 2015 01:53:00 EDT <![CDATA[Video (screencast): The Many Meanings of “Theme” - by Lewis Pulsipher]]> http://www.gamasutra.com/blogs/LewisPulsipher/20150629/247221/Video_screencast_The_Many_Meanings_of_Theme.php http://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design http://www.gamasutra.com/blogs/LewisPulsipher/20150629/247221/Video_screencast_The_Many_Meanings_of_Theme.php Mon, 29 Jun 2015 01:49:00 EDT