Gamasutra - Blogs Lewis Pulsipher's Blogs Sat, 26 Jul 2014 07:11:43 EDT en-us (Simon Carless) Emergence, Puzzles, and Playtesting - by Lewis Pulsipher Design,Console/PC,Indie,Social/Online,Smartphone/Tablet Video: Emergent behavior, behavior unplanned and unanticipated by the designer, is a large part of what you're looking for in playtesting. But depending on who you are, game designer, puzzle designer, game writer, you treat emergence in different ways. Mon, 14 Jul 2014 08:23:00 EDT How Twitter can help a game designer - by Lewis Pulsipher Design The 140 character maximum of tweets makes Twitter look like a haven for the ADHD and "sound byte"-mesmerized among us. Despite that limitation, it can be useful for certain purposes to a game designer. Mon, 30 Jun 2014 06:41:00 EDT Are you a game designer, or a fiction writer? - by Lewis Pulsipher Design,Console/PC,Indie Video: Especially in video games, many "designers" conceive of themselves as fiction writers rather than game designers. From the player’s viewpoint: experience a story written by the game developers, or “write your own” story. Mon, 09 Jun 2014 09:04:00 EDT Video Game Content Costs Too Much: Solutions - by Lewis Pulsipher Design,Production,Console/PC Big ("AAA") video games continue to become more expensive yet shorter, because 3D/complex "content" costs so much. This is a video/screencast discussion of existing, successful alternative ways to inexpensively provide content. Mon, 28 Apr 2014 08:20:00 EDT Ruminations about “Magical Numbers” in boardgame and card game design - by Lewis Pulsipher Design Is there some kind of "sweet spot" or "magical number" in the number of pieces, and board size, in a game that involves maneuver/placement and geospatial location? Are there similar "magical numbers" in card games? Discussion here, not a pat answer. Mon, 17 Mar 2014 08:30:00 EDT Three kinds of games/game fans: Math, People, Story - by Lewis Pulsipher Design Categorizing aspects of game design in groups of two or three frequently promotes critical thinking. Here's one attempt (via a short video) to categorize game players by the nature of the games they prefer. Mon, 10 Feb 2014 08:07:00 EST