Gamasutra - Blogs /blogs/ Craig Stern's Blogs Thu, 29 Sep 2016 04:26:50 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Telepath Tactics: brass tacks and sales stats - by Craig Stern]]> http://www.gamasutra.com/blogs/CraigStern/20150817/251518/Telepath_Tactics_brass_tacks_and_sales_stats.php http://www.gamasutra.com/blogs/author/CraigStern/852686/ Business/Marketing,Design,Production,Console/PC,Indie http://www.gamasutra.com/blogs/CraigStern/20150817/251518/Telepath_Tactics_brass_tacks_and_sales_stats.php Mon, 17 Aug 2015 02:01:00 EDT <![CDATA[12 ways to improve turn-based RPG combat systems - by Craig Stern]]> http://www.gamasutra.com/blogs/CraigStern/20130411/190332/12_ways_to_improve_turnbased_RPG_combat_systems.php http://www.gamasutra.com/blogs/author/CraigStern/852686/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet http://www.gamasutra.com/blogs/CraigStern/20130411/190332/12_ways_to_improve_turnbased_RPG_combat_systems.php Thu, 11 Apr 2013 05:21:00 EDT <![CDATA[Using Details to Craft a Coherent Game World - by Craig Stern]]> http://www.gamasutra.com/blogs/CraigStern/20130319/188793/Using_Details_to_Craft_a_Coherent_Game_World.php http://www.gamasutra.com/blogs/author/CraigStern/852686/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet http://www.gamasutra.com/blogs/CraigStern/20130319/188793/Using_Details_to_Craft_a_Coherent_Game_World.php Tue, 19 Mar 2013 10:26:00 EDT <![CDATA[Why Kickstarter Matters - by Craig Stern]]> http://www.gamasutra.com/blogs/CraigStern/20130304/187779/Why_Kickstarter_Matters.php http://www.gamasutra.com/blogs/author/CraigStern/852686/ Business/Marketing,Production,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet http://www.gamasutra.com/blogs/CraigStern/20130304/187779/Why_Kickstarter_Matters.php Mon, 04 Mar 2013 07:10:00 EST <![CDATA[Humble? Sure. Indie? Not so much. - by Craig Stern]]> http://www.gamasutra.com/blogs/CraigStern/20120602/171683/Humble_Sure_Indie_Not_so_much.php http://www.gamasutra.com/blogs/author/CraigStern/852686/ Business/Marketing,Indie http://www.gamasutra.com/blogs/CraigStern/20120602/171683/Humble_Sure_Indie_Not_so_much.php Sat, 02 Jun 2012 06:02:00 EDT <![CDATA[Video Games Writing: Where We Are and What We Need - by Craig Stern]]> http://www.gamasutra.com/blogs/CraigStern/20091205/86055/Video_Games_Writing_Where_We_Are_and_What_We_Need.php http://www.gamasutra.com/blogs/author/CraigStern/852686/ Design http://www.gamasutra.com/blogs/CraigStern/20091205/86055/Video_Games_Writing_Where_We_Are_and_What_We_Need.php Sat, 05 Dec 2009 11:06:00 EST