Gamasutra - Blogs E McNeill's Blogs Fri, 19 Sep 2014 05:53:02 EDT en-us (Simon Carless) Not "Just A Mobile Game" - by E McNeill Business/Marketing,Console/PC,Indie,Smartphone/Tablet Thoughts on the upcoming software catalogue of Gear VR and how mobile VR games will be viewed by players. Tue, 16 Sep 2014 02:48:00 EDT Taking Stock - by E McNeill Design,Production,Indie A VR developer's reflection at a critical moment in the development process. Mon, 08 Sep 2014 03:02:00 EDT Launching on Gear VR - by E McNeill Business/Marketing,Design,Programming,Production,Indie,Smartphone/Tablet A developer’s experience with Gear VR, the recently announced mobile VR headset from Oculus and Samsung. Wed, 03 Sep 2014 09:22:00 EDT Making the Darknet Tutorial - by E McNeill Design,Console/PC,Indie A dev journal of how a terrible tutorial was made not-so-terrible. Mon, 25 Aug 2014 07:29:00 EDT Narrative and the MDA Framework - by E McNeill Design,Console/PC,Indie How narrative influenced the design of my game Darknet, viewed through the lens of the MDA framework. Mon, 18 Aug 2014 05:50:00 EDT Hiding Secrets - by E McNeill Design,Console/PC,Indie "Rich gameplay is just a big pile of secrets." Mon, 11 Aug 2014 03:47:00 EDT