Gamasutra - Blogs Robert Fearon's Blogs Wed, 27 Aug 2014 12:58:54 EDT en-us (Simon Carless) Popping The Indie Bubble - by Robert Fearon Business/Marketing,Serious,Indie There is no indie bubble, it’s just another time where people are making videogames and most fail to make substantial amounts of money but some do. We need more accurate reflections on where we're at. Mon, 26 May 2014 03:47:00 EDT From Gamemaker to Playstation. A short guide... - by Robert Fearon Business/Marketing,Console/PC,Serious,Indie With registered Sony devs now given access to Gamemaker to make their games with, it's easier than ever for a hobbyist to make their mark. In this post, I take a look at how. Tue, 13 May 2014 01:39:00 EDT Access Future: Xbox One - by Robert Fearon Business/Marketing,Console/PC,Serious,Indie Do you want to write a videogame for a console? Don’t know where to start? Don’t worry, you’re certainly not alone. In this post I ask Chris Charla of id@xbox how to approach Microsoft with your work from the point of view of someone with no idea how to. Wed, 19 Mar 2014 12:28:00 EDT The Indie Revolution - by Robert Fearon Business/Marketing,Serious,Indie There was no indie revolution. It was all just people making games. Sat, 30 Nov 2013 07:14:00 EST Overlooking the obvious - by Robert Fearon Business/Marketing,Indie When drafting out how to get your game under reviewers noses, it's surprising how many people miss the most obvious things to be doing. Fri, 30 Aug 2013 10:14:00 EDT Making videogames without killing yourself - by Robert Fearon Business/Marketing,Production,Serious,Indie Videogames are great and life is short, we're going to make the best of both. Sun, 04 Aug 2013 10:39:00 EDT