Gamasutra - Blogs http://www.gamasutra.com/blogs/ Robert Fearon's Blogs Fri, 07 Jun 2013 04:23:29 EDT en-us scarless@think-services.com (Simon Carless) The evolving coverage of indie games - by Robert Fearon http://www.gamasutra.com/blogs/RobertFearon/20130326/189369/The_evolving_coverage_of_indie_games.php The way indie games receive coverage and what indie games get covered has changed over the course of the past six years, sometimes for the better, sometimes not. We should be careful to hold on to some things. http://www.gamasutra.com/blogs/RobertFearon/20130326/189369/The_evolving_coverage_of_indie_games.php Tue, 26 Mar 2013 09:52:00 EDT The changing face of Steam - by Robert Fearon http://www.gamasutra.com/blogs/RobertFearon/20130109/184535/The_changing_face_of_Steam.php Business/Marketing,Indie A recent Gabe Newell interview gives an intriguing glimpse of possible futures for Steam where democratisation is the key to its future. http://www.gamasutra.com/blogs/RobertFearon/20130109/184535/The_changing_face_of_Steam.php Wed, 09 Jan 2013 07:52:00 EST Indie PR on a shoestring - by Robert Fearon http://www.gamasutra.com/blogs/RobertFearon/20120811/175803/Indie_PR_on_a_shoestring.php Indie,Business/Marketing 5 ways you can strengthen your indie promotion skills with no money and a little time investment. http://www.gamasutra.com/blogs/RobertFearon/20120811/175803/Indie_PR_on_a_shoestring.php Sat, 11 Aug 2012 07:57:00 EDT The State Of Xbox Live Indie Games - by Robert Fearon http://www.gamasutra.com/blogs/RobertFearon/20111024/90461/The_State_Of_Xbox_Live_Indie_Games.php Business/Marketing,Indie A brilliant idea now overran with avatar games and cheap cash in stuff. Where did it all go wrong? Not listening to developers and not listening to the audience for sure but there's more... http://www.gamasutra.com/blogs/RobertFearon/20111024/90461/The_State_Of_Xbox_Live_Indie_Games.php Mon, 24 Oct 2011 12:47:00 EDT Lessons From The Lost - by Robert Fearon http://www.gamasutra.com/blogs/RobertFearon/20100706/87620/Lessons_From_The_Lost.php Using the saga of Limbo Of The Lost as a starting point, a discussion on how we can and should be getting more people to create games. http://www.gamasutra.com/blogs/RobertFearon/20100706/87620/Lessons_From_The_Lost.php Tue, 06 Jul 2010 01:22:00 EDT