Gamasutra - Blogs Robert Fearon's Blogs Tue, 21 Oct 2014 01:25:35 EDT en-us (Simon Carless) They Shout Louder - by Robert Fearon Console/PC,Serious,Indie The future of videogames is not in the hands of the mob that shouts the loudest. A look at the past, present and future of videogames and a theory on why we're maybe where we are right now. Wed, 27 Aug 2014 01:26:00 EDT Popping The Indie Bubble - by Robert Fearon Business/Marketing,Serious,Indie There is no indie bubble, it’s just another time where people are making videogames and most fail to make substantial amounts of money but some do. We need more accurate reflections on where we're at. Mon, 26 May 2014 03:47:00 EDT From Gamemaker to Playstation. A short guide... - by Robert Fearon Business/Marketing,Console/PC,Serious,Indie With registered Sony devs now given access to Gamemaker to make their games with, it's easier than ever for a hobbyist to make their mark. In this post, I take a look at how. Tue, 13 May 2014 01:39:00 EDT Access Future: Xbox One - by Robert Fearon Business/Marketing,Console/PC,Serious,Indie Do you want to write a videogame for a console? Don’t know where to start? Don’t worry, you’re certainly not alone. In this post I ask Chris Charla of id@xbox how to approach Microsoft with your work from the point of view of someone with no idea how to. Wed, 19 Mar 2014 12:28:00 EDT The Indie Revolution - by Robert Fearon Business/Marketing,Serious,Indie There was no indie revolution. It was all just people making games. Sat, 30 Nov 2013 07:14:00 EST Overlooking the obvious - by Robert Fearon Business/Marketing,Indie When drafting out how to get your game under reviewers noses, it's surprising how many people miss the most obvious things to be doing. Fri, 30 Aug 2013 10:14:00 EDT