Gamasutra - Blogs http://www.gamasutra.com/blogs/ Alexander Jhin's Blogs Fri, 07 Jun 2013 05:15:03 EDT en-us scarless@think-services.com (Simon Carless) A Better Way to Learn How to Program - by Alexander Jhin http://www.gamasutra.com/blogs/AlexanderJhin/20110902/90141/A_Better_Way_to_Learn_How_to_Program.php Design,Serious Using game design principles, we can make learning how to code a lot more compelling. http://www.gamasutra.com/blogs/AlexanderJhin/20110902/90141/A_Better_Way_to_Learn_How_to_Program.php Fri, 02 Sep 2011 02:12:00 EDT De-Gamify Games - by Alexander Jhin http://www.gamasutra.com/blogs/AlexanderJhin/20110711/89794/DeGamify_Games.php Design,Serious If gamification is evil aren't video games evil, too? An analysis of how gamification is only a harmless tool, how it can be successfully ditched, and how acknowledging this can make games better. http://www.gamasutra.com/blogs/AlexanderJhin/20110711/89794/DeGamify_Games.php Mon, 11 Jul 2011 04:40:00 EDT Black Ops: Silencing the Whiners, Boring Everyone Else - by Alexander Jhin http://www.gamasutra.com/blogs/AlexanderJhin/20101110/88429/Black_Ops_Silencing_the_Whiners_Boring_Everyone_Else.php Design With Black Ops competitive multiplayer, Treyarch's design decisions heal Call of Duty by ruining it. http://www.gamasutra.com/blogs/AlexanderJhin/20101110/88429/Black_Ops_Silencing_the_Whiners_Boring_Everyone_Else.php Wed, 10 Nov 2010 05:14:00 EST 3D Glasses: 11x Overhype - by Alexander Jhin http://www.gamasutra.com/blogs/AlexanderJhin/20100325/86981/3D_Glasses_11x_Overhype.php Art A scientific exploration of the trivial benefits of 3D glasses. http://www.gamasutra.com/blogs/AlexanderJhin/20100325/86981/3D_Glasses_11x_Overhype.php Thu, 25 Mar 2010 07:19:00 EDT