Gamasutra - Blogs http://www.gamasutra.com/blogs/ Dave Beaudoin's Blogs Thu, 06 Jun 2013 11:03:05 EDT en-us scarless@think-services.com (Simon Carless) Cognitive Neoassociation Theory: Leveraging Player Memory in Games - by Dave Beaudoin http://www.gamasutra.com/blogs/DaveBeaudoin/20100311/86871/Cognitive_Neoassociation_Theory_Leveraging_Player_Memory_in_Games.php Design The theories behind the formation and access of memories can be leveraged as part of the game designer's toolkit to make more memorable, emotionally intense games. http://www.gamasutra.com/blogs/DaveBeaudoin/20100311/86871/Cognitive_Neoassociation_Theory_Leveraging_Player_Memory_in_Games.php Thu, 11 Mar 2010 02:28:00 EST The Game Designers Play: Part 2 - by Dave Beaudoin http://www.gamasutra.com/blogs/DaveBeaudoin/20100215/86662/The_Game_Designers_Play_Part_2.php Design Last week I discussed the meta games that designers play against the intended player when designing a game. In this article I'll use a specific example to highlight some of the ways to leverage meta-game mechanics to deepen an existing game. http://www.gamasutra.com/blogs/DaveBeaudoin/20100215/86662/The_Game_Designers_Play_Part_2.php Mon, 15 Feb 2010 11:24:00 EST The Game Designers Play: Part 1 - by Dave Beaudoin http://www.gamasutra.com/blogs/DaveBeaudoin/20100208/86606/The_Game_Designers_Play_Part_1.php Design In this, the first half of a longer post, I am going to discuss the game that designers play against their target audience. Understanding this game allows us to apply design principals thoughtfully across game genres. http://www.gamasutra.com/blogs/DaveBeaudoin/20100208/86606/The_Game_Designers_Play_Part_1.php Mon, 08 Feb 2010 11:19:00 EST An Open Letter to Antiques Roadshow - by Dave Beaudoin http://www.gamasutra.com/blogs/DaveBeaudoin/20100111/86364/An_Open_Letter_to_Antiques_Roadshow.php Production I am a huge fan of Antiques Roadshow. As a fan I can't help but notice the huge hole in the market into which a licensed Antiques Roadshow game would fit perfectly. The following is my open letter, to the executive producer of the show, Marsha Bemko. http://www.gamasutra.com/blogs/DaveBeaudoin/20100111/86364/An_Open_Letter_to_Antiques_Roadshow.php Mon, 11 Jan 2010 10:13:00 EST Pinball Wiizard - by Dave Beaudoin http://www.gamasutra.com/blogs/DaveBeaudoin/20090420/83790/Pinball_Wiizard.php Design,Production A recent re-imagining of The Who's Tommy which replaced traditional pinball with Wii Pinball left a sour taste in my mouth and got me thinking about the implications of video games as major players in the entertainment industry. http://www.gamasutra.com/blogs/DaveBeaudoin/20090420/83790/Pinball_Wiizard.php Mon, 20 Apr 2009 03:19:00 EDT Hello World - by Dave Beaudoin http://www.gamasutra.com/blogs/DaveBeaudoin/20090330/83639/Hello_World.php Being my first post to this forum, herein I will detail the aspects of game design that I'll be discussing on a (semi) regular basis. http://www.gamasutra.com/blogs/DaveBeaudoin/20090330/83639/Hello_World.php Mon, 30 Mar 2009 09:21:00 EDT