Gamasutra - Blogs /blogs/ Adam Saltsman's Blogs Fri, 28 Aug 2015 10:44:58 EDT en-us (Simon Carless) Pomodoro/Timeboxing on Multiple Projects - by Adam Saltsman Production,Indie I accidentally besieged Laralyn McWilliams w my thoughts on pomodoro technique / timeboxing on twitter earlier today before realizing probably a blog post would be a better way to do this. So here is that blog post! Fri, 03 Oct 2014 01:31:00 EDT Interview with solo indie Steph Thirion - by Adam Saltsman Design,Indie,Smartphone/Tablet An interview with indie game maker Steph Thirion, to celebrate the release of Eliss Infinity 1.1 on iOS and Android. Fri, 27 Jun 2014 02:34:00 EDT Making Art for a Living - by Adam Saltsman Indie My "philosophy of art and craft", and how it affects what I decide to make, and when... Wed, 07 Aug 2013 12:02:00 EDT Trolls, Communities, and Psychology - by Adam Saltsman Indie Lately I've heard a lot of people sort of grumping about the fact that sometimes rational people discuss the same things as trolls. I wanted to explore this idea that ignoring trolls is good/bad. Sat, 01 Jun 2013 04:02:00 EDT Selling Games - by Adam Saltsman Indie Some quick thoughts on the making and selling of commercial games, working with distributors, and doing marketing/pr as a small company/solo artist. Fri, 24 May 2013 01:57:00 EDT Even Further Down the Curation Rabbithole - by Adam Saltsman Design,Indie In addition to financial conflict-of-interest and our own preferences, the attitudes of our fans and followers, and the design of social media itself, also create obstacles for the spread of new and innovative designs. Thu, 16 May 2013 02:42:00 EDT