Gamasutra - Blogs Brandon Kidwell's Blogs Thu, 24 Apr 2014 02:00:55 EDT en-us (Simon Carless) Expanding "Wait" Systems - by Brandon Kidwell Design,Console/PC I am not a fan of "wait points" in certain games, but in others it can add value to the games engagement. My examples of this topic will use Skyrim and its options to advance time by "waiting" or "sleeping." Wed, 09 Jan 2013 07:31:00 EST