Gamasutra - Blogs Brandon Kidwell's Blogs Tue, 22 Jul 2014 05:23:25 EDT en-us (Simon Carless) Expanding "Wait" Systems - by Brandon Kidwell Design,Console/PC I am not a fan of "wait points" in certain games, but in others it can add value to the games engagement. My examples of this topic will use Skyrim and its options to advance time by "waiting" or "sleeping." Wed, 09 Jan 2013 07:31:00 EST