Gamasutra - Blogs http://www.gamasutra.com/blogs/ Michael Parker's Blogs Fri, 07 Jun 2013 02:23:42 EDT en-us scarless@think-services.com (Simon Carless) Designing Multiplayer Team-based Mechanics without adding Frustration - by Michael Parker http://www.gamasutra.com/blogs/MichaelParker/20120921/91039/Designing_Multiplayer_Teambased_Mechanics_without_adding_Frustration.php Design,Console/PC Why reliance on teammates can cause frustration if your game systems are badly designed, and some patterns to prevent this http://www.gamasutra.com/blogs/MichaelParker/20120921/91039/Designing_Multiplayer_Teambased_Mechanics_without_adding_Frustration.php Fri, 21 Sep 2012 10:05:00 EDT Adding Psychology to Multiplayer Games - Why? - by Michael Parker http://www.gamasutra.com/blogs/MichaelParker/20110901/85218/Adding_Psychology_to_Multiplayer_Games__Why.php Design Predicting your opponent and bluffing. Adding these types of psychology to multiplayer games is a great way to increase depth, longevity, social interaction, and accessibility. Should we see more of it? http://www.gamasutra.com/blogs/MichaelParker/20110901/85218/Adding_Psychology_to_Multiplayer_Games__Why.php Thu, 01 Sep 2011 12:38:00 EDT