Gamasutra - Blogs http://www.gamasutra.com/blogs/ Dan Felder's Blogs Fri, 07 Jun 2013 05:25:01 EDT en-us scarless@think-services.com (Simon Carless) An Open Letter to Bioware Regarding Mass Effect 3's Ending - by Dan Felder http://www.gamasutra.com/blogs/DanFelder/20120319/166385/An_Open_Letter_to_Bioware_Regarding_Mass_Effect_3s_Ending.php Design,Console/PC [Minor Spoilers within] William Goldman once wrote that the secret to a great ending is to give the audience, "Exactly what they want, but not in the way they expect." Bioware certainly gave us what we didn't expect, but not at ALL what we wanted. http://www.gamasutra.com/blogs/DanFelder/20120319/166385/An_Open_Letter_to_Bioware_Regarding_Mass_Effect_3s_Ending.php Mon, 19 Mar 2012 01:49:00 EDT Slaying the Dragon: Think Small - by Dan Felder http://www.gamasutra.com/blogs/DanFelder/20101130/88544/Slaying_the_Dragon_Think_Small.php Design There are times when it pays to be small. http://www.gamasutra.com/blogs/DanFelder/20101130/88544/Slaying_the_Dragon_Think_Small.php Tue, 30 Nov 2010 02:50:00 EST Slaying the Dragon - Fight Fire With Water - by Dan Felder http://www.gamasutra.com/blogs/DanFelder/20101117/88479/Slaying_the_Dragon__Fight_Fire_With_Water.php Business/Marketing How Indie Game Companies Can Hold Their Own by aiming at the dragon's weakpoints. http://www.gamasutra.com/blogs/DanFelder/20101117/88479/Slaying_the_Dragon__Fight_Fire_With_Water.php Wed, 17 Nov 2010 08:14:00 EST Slaying the Dragon - by Dan Felder http://www.gamasutra.com/blogs/DanFelder/20101025/88328/Slaying_the_Dragon.php Business/Marketing How indie studios can hold their own. http://www.gamasutra.com/blogs/DanFelder/20101025/88328/Slaying_the_Dragon.php Mon, 25 Oct 2010 12:40:00 EDT The Case for Games as Art - by Dan Felder http://www.gamasutra.com/blogs/DanFelder/20100812/87850/The_Case_for_Games_as_Art.php Design Imagine this... You are in the midst of an art installation. There are paintings along the walls and corridors. You cannot see all of them at once and must walk through the area to experience them all. Is this art? http://www.gamasutra.com/blogs/DanFelder/20100812/87850/The_Case_for_Games_as_Art.php Thu, 12 Aug 2010 04:26:00 EDT Games Just Aren't Movies - by Dan Felder http://www.gamasutra.com/blogs/DanFelder/20100806/87817/Games_Just_Arent_Movies.php Design Designers who try to make games like movies are going to get burned. Luckily, there's another place we can look to for inspiration. http://www.gamasutra.com/blogs/DanFelder/20100806/87817/Games_Just_Arent_Movies.php Fri, 06 Aug 2010 03:26:00 EDT