Gamasutra - Blogs /blogs/ Philip Athans's Blogs Mon, 27 Apr 2015 01:37:22 EDT en-us (Simon Carless) ON AUTHORSHIP - by Philip Athans Design,Serious Some opinions and recommendations on the tricky subject of authorship. Wed, 27 Mar 2013 12:40:00 EDT THE JOYS OF TEACHING - by Philip Athans Design Get out there and either teach a class or take a class ... preferably both! Tue, 12 Mar 2013 12:37:00 EDT NO ONE CARES ABOUT YOUR GREAT IDEA - by Philip Athans Design You actually have to DO SOMETHING! Wed, 06 Mar 2013 02:14:00 EST Predator/prey: Why monsters are scary - by Philip Athans Design People are drawn to monsters because they flip the predator/prey relationship on us, turning us from predator to prey. Wed, 27 Feb 2013 01:46:00 EST The Case For In-House Publishing - by Philip Athans Business/Marketing Why you need to publish your own tie-in fiction... Fri, 13 Apr 2012 02:45:00 EDT THERE HAS BEEN A RECKONING - by Philip Athans Business/Marketing,Design,Console/PC My friend R.A. Salvatore's game, Kingdoms of Amalur: Reckoning, has been released, and I look back at the day he first asked me to guess who he'd just gotten a call from.... Mon, 13 Feb 2012 07:40:00 EST