Gamasutra - Blogs /blogs/ Dev Jana's Blogs Sat, 28 May 2016 12:03:56 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[UE4 State-Based Level Music System Basics - by Dev Jana]]> http://www.gamasutra.com/blogs/DevJana/20151103/258185/UE4_StateBased_Level_Music_System_Basics.php http://www.gamasutra.com/blogs/author/DevJana/896049/ Audio,Design,Console/PC http://www.gamasutra.com/blogs/DevJana/20151103/258185/UE4_StateBased_Level_Music_System_Basics.php Tue, 03 Nov 2015 01:09:00 EST <![CDATA[Why is Tetris a mathematically perfect game design that requires no tutorial? - by Dev Jana]]> http://www.gamasutra.com/blogs/DevJana/20150202/182335/Why_is_Tetris_a_mathematically_perfect_game_design_that_requires_no_tutorial.php http://www.gamasutra.com/blogs/author/DevJana/896049/ Design,Console/PC http://www.gamasutra.com/blogs/DevJana/20150202/182335/Why_is_Tetris_a_mathematically_perfect_game_design_that_requires_no_tutorial.php Mon, 02 Feb 2015 01:25:00 EST <![CDATA[Back to basics - Intensity/Time graphs and balancing - by Dev Jana]]> http://www.gamasutra.com/blogs/DevJana/20121127/182334/Back_to_basics__IntensityTime_graphs_and_balancing.php http://www.gamasutra.com/blogs/author/DevJana/896049/ Design http://www.gamasutra.com/blogs/DevJana/20121127/182334/Back_to_basics__IntensityTime_graphs_and_balancing.php Tue, 27 Nov 2012 09:40:00 EST