Gamasutra - Blogs http://www.gamasutra.com/blogs/ Jon Shafer's Blogs Thu, 23 Oct 2014 01:18:16 EDT en-us scarless@think-services.com (Simon Carless) Ethics in Game Design - by Jon Shafer http://www.gamasutra.com/blogs/JonShafer/20130717/196476/Ethics_in_Game_Design.php Business/Marketing,Design Let's discuss why this is such an important topic, and what a developer's responsibilities are. http://www.gamasutra.com/blogs/JonShafer/20130717/196476/Ethics_in_Game_Design.php Wed, 17 Jul 2013 01:19:00 EDT Fairness, Discovery & Spelunky - by Jon Shafer http://www.gamasutra.com/blogs/JonShafer/20130328/189522/Fairness_Discovery__Spelunky.php Design We examine the role of fairness and discovery with the help of the amazing platformer Spelunky. http://www.gamasutra.com/blogs/JonShafer/20130328/189522/Fairness_Discovery__Spelunky.php Thu, 28 Mar 2013 11:11:00 EDT Facing a Design Dead End - by Jon Shafer http://www.gamasutra.com/blogs/JonShafer/20130306/187951/Facing_a_Design_Dead_End.php Design One of At the Gates' features that I was most excited about turned out to be a dud. Okay, what now? http://www.gamasutra.com/blogs/JonShafer/20130306/187951/Facing_a_Design_Dead_End.php Wed, 06 Mar 2013 01:01:00 EST Replacing Rome - by Jon Shafer http://www.gamasutra.com/blogs/JonShafer/20130305/187886/Replacing_Rome.php Design The Romans aren't playable in AtG, but instead fill a more important role: providing pacing and structure. http://www.gamasutra.com/blogs/JonShafer/20130305/187886/Replacing_Rome.php Tue, 05 Mar 2013 06:39:00 EST Growing a Game Company - by Jon Shafer http://www.gamasutra.com/blogs/JonShafer/20130304/187765/Growing_a_Game_Company.php Business/Marketing Ever wonder how a game company gets made? I tell the story of the ups and downs of Conifer's birth. http://www.gamasutra.com/blogs/JonShafer/20130304/187765/Growing_a_Game_Company.php Mon, 04 Mar 2013 02:59:00 EST At The Gates: A Pacing Design Document - by Jon Shafer http://www.gamasutra.com/blogs/JonShafer/20130222/187180/At_The_Gates_A_Pacing_Design_Document.php Design I share a brainstorming doc I used to help establish pacing in my new strategy game, 'At the Gates'. http://www.gamasutra.com/blogs/JonShafer/20130222/187180/At_The_Gates_A_Pacing_Design_Document.php Fri, 22 Feb 2013 02:40:00 EST