Gamasutra - Blogs http://www.gamasutra.com/blogs/ Patrick Purcell's Blogs Tue, 21 Oct 2014 04:01:52 EDT en-us scarless@think-services.com (Simon Carless) "Invisible" shadows? - by Patrick Purcell http://www.gamasutra.com/blogs/PatrickPurcell/20130422/190970/quotInvisiblequot_shadows.php Programming,Indie Adding a shadow feature to the experiment http://www.gamasutra.com/blogs/PatrickPurcell/20130422/190970/quotInvisiblequot_shadows.php Mon, 22 Apr 2013 12:00:00 EDT Stuck on ideas for the time travel project - by Patrick Purcell http://www.gamasutra.com/blogs/PatrickPurcell/20130410/190223/Stuck_on_ideas_for_the_time_travel_project.php Programming Stuck at a point where I can't really design this game out fully, but I want to stay productive on this project. http://www.gamasutra.com/blogs/PatrickPurcell/20130410/190223/Stuck_on_ideas_for_the_time_travel_project.php Wed, 10 Apr 2013 01:03:00 EDT Ramblings on game play using time travel... - by Patrick Purcell http://www.gamasutra.com/blogs/PatrickPurcell/20130320/188897/Ramblings_on_game_play_using_time_travel.php I'm really having a tough time trying to think of where to take this project now that the time travel functionality is working (mostly...), this post is pretty much going to be me thinking "out loud" about ways to make it interesting. http://www.gamasutra.com/blogs/PatrickPurcell/20130320/188897/Ramblings_on_game_play_using_time_travel.php Wed, 20 Mar 2013 11:17:00 EDT Designing around time is hard! - by Patrick Purcell http://www.gamasutra.com/blogs/PatrickPurcell/20130307/188069/Designing_around_time_is_hard.php I am working on implementing Braid's rewind functionality, and coming up with an interesting design is proving difficult... http://www.gamasutra.com/blogs/PatrickPurcell/20130307/188069/Designing_around_time_is_hard.php Thu, 07 Mar 2013 12:36:00 EST Thoughts on implementing rewind in games - by Patrick Purcell http://www.gamasutra.com/blogs/PatrickPurcell/20130221/187079/Thoughts_on_implementing_rewind_in_games.php Programming,Indie Trying a slightly different take on time play then Braid http://www.gamasutra.com/blogs/PatrickPurcell/20130221/187079/Thoughts_on_implementing_rewind_in_games.php Thu, 21 Feb 2013 09:44:00 EST Start of my final semester - by Patrick Purcell http://www.gamasutra.com/blogs/PatrickPurcell/20130212/186485/Start_of_my_final_semester.php Programming,Indie Starting my last semester at Tribeca Flashpoint Media Arts Academy, I have several projects that will run til the end...I will be using this blog to record the process of taking these last few projects to completion. http://www.gamasutra.com/blogs/PatrickPurcell/20130212/186485/Start_of_my_final_semester.php Tue, 12 Feb 2013 11:05:00 EST