Gamasutra - Blogs /blogs/ Patrick Purcell's Blogs Tue, 01 Sep 2015 08:13:17 EDT en-us (Simon Carless) "Invisible" shadows? - by Patrick Purcell Programming,Indie Adding a shadow feature to the experiment Mon, 22 Apr 2013 12:00:00 EDT Stuck on ideas for the time travel project - by Patrick Purcell Programming Stuck at a point where I can't really design this game out fully, but I want to stay productive on this project. Wed, 10 Apr 2013 01:03:00 EDT Ramblings on game play using time travel... - by Patrick Purcell I'm really having a tough time trying to think of where to take this project now that the time travel functionality is working (mostly...), this post is pretty much going to be me thinking "out loud" about ways to make it interesting. Wed, 20 Mar 2013 11:17:00 EDT Designing around time is hard! - by Patrick Purcell I am working on implementing Braid's rewind functionality, and coming up with an interesting design is proving difficult... Thu, 07 Mar 2013 12:36:00 EST Thoughts on implementing rewind in games - by Patrick Purcell Programming,Indie Trying a slightly different take on time play then Braid Thu, 21 Feb 2013 09:44:00 EST Start of my final semester - by Patrick Purcell Programming,Indie Starting my last semester at Tribeca Flashpoint Media Arts Academy, I have several projects that will run til the end...I will be using this blog to record the process of taking these last few projects to completion. Tue, 12 Feb 2013 11:05:00 EST