Gamasutra - Blogs /blogs/ Alex Nichiporchik's Blogs Wed, 04 Mar 2015 09:37:09 EST en-us (Simon Carless) Current Issues With Survival Games - by Alex Nichiporchik Design,Console/PC,Indie Multiplayer survival games are insanely fun, but they seem to share very common issues which I'm hoping to digest in this article Mon, 23 Feb 2015 12:25:00 EST Investors and video games - it's pretty difficult - by Alex Nichiporchik Business/Marketing,Console/PC,Indie What I learned after years of talking with investors about video games and investing into game companies. A subjective, personal experience post. Wed, 18 Feb 2015 01:18:00 EST PAX South: Post-Mortem by tinyBuild - by Alex Nichiporchik Business/Marketing,Console/PC,Indie An in-depth look at what it was like to have a 600sq ft booth with 9 different games during PAX South - with only a handful of people, and while staying in a very high crime-rate area, includes loads of vlogs. Thu, 29 Jan 2015 02:06:00 EST The Dark Side Of Early Access - by Alex Nichiporchik Business/Marketing,Production,Console/PC,Indie In light of recent Early Access events, let's discuss crowdfunded game development and how to approach it Mon, 22 Sep 2014 08:21:00 EDT How to fix Destiny - by Alex Nichiporchik Design,Console/PC Let's take a look at Destiny and how we could fix it Tue, 16 Sep 2014 07:07:00 EDT PAX Prime: an orange post-mortem - by Alex Nichiporchik Business/Marketing,Console/PC,Indie Let's do PAX Prime we said, it's going to be fun we said. Chronological post-mortem of 10 days of PAX Prime Insanity and ethernet cables. Fri, 05 Sep 2014 07:53:00 EDT