Gamasutra - Blogs /blogs/ Ruud Koorevaar's Blogs Sat, 05 Sep 2015 06:22:51 EDT en-us (Simon Carless) Lessons learned as a greenhorn dev - by Ruud Koorevaar Business/Marketing,Design,Production A little over a year ago I started on an independent game development adventure with Zenzizenzic. I began with knowing virtually nothing on coding or anything that goes hand in hand with game development. The following describes what I've learned. Mon, 24 Feb 2014 01:19:00 EST The story behind Zenzizenzic - I didn’t know a damn thing… - by Ruud Koorevaar Design,Console/PC,Indie Without any practical knowledge on game design and development, except for what was garnered over the course of 15-20 or so years of playing games, I set out to build a game myself. I didn't know a damn thing, except for what feels right and what doesn't. Mon, 11 Nov 2013 09:06:00 EST Gamification at Games for Health Europe 2012 - by Ruud Koorevaar Business/Marketing Yesterday I was at the Games for Health Europe 2012 convention and returned with mixed feelings. Let’s take a look at a couple of presentations on gamification and healthcare. Wed, 07 Nov 2012 12:05:00 EST Gamification, where did the games go? - by Ruud Koorevaar Business/Marketing,Social/Online We need to start thinking beyond merely adding a layer based on extrinsic motivators with gamification and look more closely at what makes games interesting and learn from it. Sat, 03 Nov 2012 04:40:00 EDT Publishers vs Press: A Precarious Balancing Act - by Ruud Koorevaar Business/Marketing A perspective on the relationship between publishers and journalists concerning NDAs and embargos. Thu, 21 Jul 2011 07:00:00 EDT Grinding Social Games into Involvement - by Ruud Koorevaar Design,Social/Online This essay concerns an exploration about the relation between social games, meaning giving practices, rewards, immersion and a ten feet long pole. This relation leads to the conclusion that there is still a large horizon to explore for social games. Mon, 18 Jul 2011 09:31:00 EDT