Gamasutra - Blogs /blogs/ Aleksander Adamkiewicz's Blogs Sat, 01 Oct 2016 08:07:11 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Photorealism In Video Games - A Worthy Goal - by Aleksander Adamkiewicz]]> http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20121021/179846/Photorealism_In_Video_Games__A_Worthy_Goal.php http://www.gamasutra.com/blogs/author/AleksanderAdamkiewicz/909742/ Design http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20121021/179846/Photorealism_In_Video_Games__A_Worthy_Goal.php Sun, 21 Oct 2012 03:33:00 EDT <![CDATA[Building Better Tools For Game Design - by Aleksander Adamkiewicz]]> http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20120805/175373/Building_Better_Tools_For_Game_Design.php http://www.gamasutra.com/blogs/author/AleksanderAdamkiewicz/909742/ Design http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20120805/175373/Building_Better_Tools_For_Game_Design.php Sun, 05 Aug 2012 09:30:00 EDT <![CDATA[No, You Can't Make Video Games - by Aleksander Adamkiewicz]]> http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20120703/173489/No_You_Cant_Make_Video_Games.php http://www.gamasutra.com/blogs/author/AleksanderAdamkiewicz/909742/ Design http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20120703/173489/No_You_Cant_Make_Video_Games.php Tue, 03 Jul 2012 12:36:00 EDT <![CDATA[The importance of content-spacing and level-design in free-roam games. - by Aleksander Adamkiewicz]]> http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20120603/171137/The_importance_of_contentspacing_and_leveldesign_in_freeroam_games.php http://www.gamasutra.com/blogs/author/AleksanderAdamkiewicz/909742/ Design,Console/PC http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20120603/171137/The_importance_of_contentspacing_and_leveldesign_in_freeroam_games.php Sun, 03 Jun 2012 11:35:00 EDT <![CDATA[The case for a AAA sandbox MMO - by Aleksander Adamkiewicz]]> http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20111216/90803/The_case_for_a_AAA_sandbox_MMO.php http://www.gamasutra.com/blogs/author/AleksanderAdamkiewicz/909742/ Business/Marketing,Console/PC http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20111216/90803/The_case_for_a_AAA_sandbox_MMO.php Fri, 16 Dec 2011 12:25:00 EST <![CDATA[What Could Have Been...Stellar Impact - by Aleksander Adamkiewicz]]> http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20111128/90697/What_Could_Have_BeenStellar_Impact.php http://www.gamasutra.com/blogs/author/AleksanderAdamkiewicz/909742/ Business/Marketing,Console/PC http://www.gamasutra.com/blogs/AleksanderAdamkiewicz/20111128/90697/What_Could_Have_BeenStellar_Impact.php Mon, 28 Nov 2011 10:49:00 EST