Gamasutra - Blogs http://www.gamasutra.com/blogs/ Ramin Shokrizade's Blogs Thu, 06 Jun 2013 02:38:00 EDT en-us scarless@think-services.com (Simon Carless) The Barrier to Big - by Ramin Shokrizade http://www.gamasutra.com/blogs/RaminShokrizade/20130531/193353/The_Barrier_to_Big.php Social/Online,Design In this article virtual economist Ramin Shokrizade explains the trend towards smaller online games since 2003, what is causing it and why, and presents some solutions. http://www.gamasutra.com/blogs/RaminShokrizade/20130531/193353/The_Barrier_to_Big.php Fri, 31 May 2013 01:10:00 EDT Systems of Control in F2P - by Ramin Shokrizade http://www.gamasutra.com/blogs/RaminShokrizade/20130516/192386/Systems_of_Control_in_F2P.php Social/Online,Business/Marketing To better understand current F2P market trends, it is valuable to think about control mechanisms instead of pricing. This paper attempts to explain current marketplace trends and predict where they are going. http://www.gamasutra.com/blogs/RaminShokrizade/20130516/192386/Systems_of_Control_in_F2P.php Thu, 16 May 2013 01:42:00 EDT "Free" is Getting Very Expensive - by Ramin Shokrizade http://www.gamasutra.com/blogs/RaminShokrizade/20130503/191429/quotFreequot_is_Getting_Very_Expensive.php Console/PC,Business/Marketing "Free" games are increasingly coming with triple digit price tags, while still in development. Are these the coveted "super premium" games, or are these just attempts to make quick money before the reviews start to come in? http://www.gamasutra.com/blogs/RaminShokrizade/20130503/191429/quotFreequot_is_Getting_Very_Expensive.php Fri, 03 May 2013 02:59:00 EDT Guild Wars 2 Economy Review - by Ramin Shokrizade http://www.gamasutra.com/blogs/RaminShokrizade/20130426/191346/Guild_Wars_2_Economy_Review.php Social/Online,Design Here I do a semi-casual review of the Guild Wars 2 economy to show how a virtual economy can be measured fairly easily and also draw inferences on how the design of a virtual economy can affect monetization. http://www.gamasutra.com/blogs/RaminShokrizade/20130426/191346/Guild_Wars_2_Economy_Review.php Fri, 26 Apr 2013 03:46:00 EDT Why Online Games Are Tanking - by Ramin Shokrizade http://www.gamasutra.com/blogs/RaminShokrizade/20130418/190756/Why_Online_Games_Are_Tanking.php Console/PC,Design As we transition from retail products to a "service-oriented" approach to gaming, we need to change not only our relationship with the consumer, but our entire concept of time as it relates to game development. http://www.gamasutra.com/blogs/RaminShokrizade/20130418/190756/Why_Online_Games_Are_Tanking.php Thu, 18 Apr 2013 08:02:00 EDT How I Used EVE Online to Predict the Great Recession - by Ramin Shokrizade http://www.gamasutra.com/blogs/RaminShokrizade/20130405/189984/How_I_Used_EVE_Online_to_Predict_the_Great_Recession.php Design,Social/Online While others have attempted to map "real" world economic models onto virtual economies (with mixed results), here I attempt for the first time publicly to map virtual economic models onto the real world economy. http://www.gamasutra.com/blogs/RaminShokrizade/20130405/189984/How_I_Used_EVE_Online_to_Predict_the_Great_Recession.php Fri, 05 Apr 2013 10:22:00 EDT