Gamasutra - Blogs http://www.gamasutra.com/blogs/ Patrick Miller's Blogs Fri, 07 Jun 2013 06:20:05 EDT en-us scarless@think-services.com (Simon Carless) Playing with money = playing with emotions - by Patrick Miller http://www.gamasutra.com/blogs/PatrickMiller/20130514/192217/Playing_with_money__playing_with_emotions.php Smartphone/Tablet,Social/Online,Console/PC,Design Microtransaction-driven free-to-play games often get a bad rap because many of them make players feel nickled-and-dimed at every step. Perhaps we can avoid this by looking at the real-world purchases we make that make us feel good instead of duped. http://www.gamasutra.com/blogs/PatrickMiller/20130514/192217/Playing_with_money__playing_with_emotions.php Tue, 14 May 2013 02:51:00 EDT Futureproofing games journalism - by Patrick Miller http://www.gamasutra.com/blogs/PatrickMiller/20130418/190799/Futureproofing_games_journalism.php In which Game Developer magazine editor Patrick Miller opines once again on the future of games journalism -- and what we can do to futureproof our skillset as the traditional model continues to decline. http://www.gamasutra.com/blogs/PatrickMiller/20130418/190799/Futureproofing_games_journalism.php Thu, 18 Apr 2013 01:56:00 EDT Gender Gap and the Game Developer Salary Survey - by Patrick Miller http://www.gamasutra.com/blogs/PatrickMiller/20130404/189895/Gender_Gap_and_the_Game_Developer_Salary_Survey.php Business/Marketing Game Developer magazine editor Patrick Miller comments on the latest Game Developer Salary Survey and the gender gap in the games industry. http://www.gamasutra.com/blogs/PatrickMiller/20130404/189895/Gender_Gap_and_the_Game_Developer_Salary_Survey.php Thu, 04 Apr 2013 03:19:00 EDT Post-GDC Reverie - by Patrick Miller http://www.gamasutra.com/blogs/PatrickMiller/20130331/189621/PostGDC_Reverie.php Another GDC is over and done! My four top takeaways from GDC 2013. http://www.gamasutra.com/blogs/PatrickMiller/20130331/189621/PostGDC_Reverie.php Sun, 31 Mar 2013 07:28:00 EDT Adblock and Destructoid - by Patrick Miller http://www.gamasutra.com/blogs/PatrickMiller/20130309/188188/Adblock_and_Destructoid.php Business/Marketing A recent post by Destructoid EIC further hammers home the necessity for consumer games publications to step their game up (and switch from an ad-driven business model). http://www.gamasutra.com/blogs/PatrickMiller/20130309/188188/Adblock_and_Destructoid.php Sat, 09 Mar 2013 05:44:00 EST Hate the game, not the journalist: Another meditation on games journalism - by Patrick Miller http://www.gamasutra.com/blogs/PatrickMiller/20130306/187988/Hate_the_game_not_the_journalist_Another_meditation_on_games_journalism.php Business/Marketing Why bad writing, boring content, and rewritten press releases are all symptoms of deeper underlying problems with games journalism -- problems that aren't confined to the journalists themselves. http://www.gamasutra.com/blogs/PatrickMiller/20130306/187988/Hate_the_game_not_the_journalist_Another_meditation_on_games_journalism.php Wed, 06 Mar 2013 04:23:00 EST