Gamasutra - Blogs /blogs/ James Yee's Blogs Sat, 05 Sep 2015 12:20:15 EDT en-us (Simon Carless) Gaming Magazines like the used to be: Fun! - by James Yee Art,Console/PC,Social/Online Gaming magazines used to be more about fun then about selling things. Lets get back to those roots with Game Cave Tue, 01 Oct 2013 10:22:00 EDT Shackleton Crater Conversation - by James Yee Design,Console/PC As a NASA employee I had to do an interview with this project. Mon, 18 Mar 2013 12:07:00 EDT Kickstarter Conversations with Death Inc. - by James Yee Business/Marketing,Design,Production,Art,Console/PC A launch day interview with Ambient Studios, "Death Inc" Kickstarter Mon, 04 Feb 2013 09:41:00 EST Kickstarter Conversation: Axis Game Factory - by James Yee Design,Console/PC Can game making games help people become game creators? Axis Game Factory is a Kickstarter project just for that! Mon, 21 Jan 2013 10:53:00 EST A Pathfinder Online Interview - by James Yee Design,Console/PC An interview with the CEO of Goblinworks Inc. about the upcoming MMO and Kickstarter for Pathfinder Online Fri, 28 Dec 2012 06:21:00 EST Divine Space Kickstarter Interview - by James Yee Business/Marketing,Indie Dodo Games presents Divine Space, an independent UNITY based space game. Originally posted Thu, 01 Nov 2012 12:09:00 EDT