Gamasutra - Blogs /blogs/ Rachel Presser's Blogs Tue, 27 Sep 2016 08:10:07 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Will New York's Proposed Tax Bill for Games & Digital Media Help Indie Developers? - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160812/279068/Will_New_Yorks_Proposed_Tax_Bill_for_Games__Digital_Media_Help_Indie_Developers.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing http://www.gamasutra.com/blogs/RachelPresser/20160812/279068/Will_New_Yorks_Proposed_Tax_Bill_for_Games__Digital_Media_Help_Indie_Developers.php Fri, 12 Aug 2016 08:34:00 EDT <![CDATA[The Rule of Seven and the Indie Developer - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160606/274320/The_Rule_of_Seven_and_the_Indie_Developer.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing,Indie http://www.gamasutra.com/blogs/RachelPresser/20160606/274320/The_Rule_of_Seven_and_the_Indie_Developer.php Mon, 06 Jun 2016 02:08:00 EDT <![CDATA[Crunch, Passion Killers, and Persistence: Finding Balance in Game Dev - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160418/270633/Crunch_Passion_Killers_and_Persistence_Finding_Balance_in_Game_Dev.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Production,Indie http://www.gamasutra.com/blogs/RachelPresser/20160418/270633/Crunch_Passion_Killers_and_Persistence_Finding_Balance_in_Game_Dev.php Mon, 18 Apr 2016 01:18:00 EDT <![CDATA[An Aberration Living the Dream: A GDC 2016 Postmortem - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160321/268532/An_Aberration_Living_the_Dream_A_GDC_2016_Postmortem.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing,Indie http://www.gamasutra.com/blogs/RachelPresser/20160321/268532/An_Aberration_Living_the_Dream_A_GDC_2016_Postmortem.php Mon, 21 Mar 2016 02:22:00 EDT <![CDATA[How the R&D Tax Credit Usually Works for Indie Game Developers - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160224/266490/How_the_RD_Tax_Credit_Usually_Works_for_Indie_Game_Developers.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing,Indie http://www.gamasutra.com/blogs/RachelPresser/20160224/266490/How_the_RD_Tax_Credit_Usually_Works_for_Indie_Game_Developers.php Wed, 24 Feb 2016 06:45:00 EST <![CDATA[Why You ShouldnÂ’t Skimp on Your Game Audio: A ProducerÂ’s Perspective - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160126/264236/Why_You_Shouldnt_Skimp_on_Your_Game_Audio_A_Producers_Perspective.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Audio,Production,Indie http://www.gamasutra.com/blogs/RachelPresser/20160126/264236/Why_You_Shouldnt_Skimp_on_Your_Game_Audio_A_Producers_Perspective.php Tue, 26 Jan 2016 01:34:00 EST