Gamasutra - Blogs /blogs/ Rachel Presser's Blogs Mon, 24 Jul 2017 02:45:18 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Truth or Hype: Are There Really &quot;Too Many Games&quot;? - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20170329/294700/Truth_or_Hype_Are_There_Really_quotToo_Many_Gamesquot.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing,Indie http://www.gamasutra.com/blogs/RachelPresser/20170329/294700/Truth_or_Hype_Are_There_Really_quotToo_Many_Gamesquot.php Wed, 29 Mar 2017 10:08:00 EDT <![CDATA[When Failure is an Option & You're Living the Dream: A GDC Postmortem - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20170313/293503/When_Failure_is_an_Option__Youre_Living_the_Dream_A_GDC_Postmortem.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing,Design,Indie http://www.gamasutra.com/blogs/RachelPresser/20170313/293503/When_Failure_is_an_Option__Youre_Living_the_Dream_A_GDC_Postmortem.php Mon, 13 Mar 2017 10:15:00 EDT <![CDATA[Will New York's Proposed Tax Bill for Games & Digital Media Help Indie Developers? - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160812/279068/Will_New_Yorks_Proposed_Tax_Bill_for_Games__Digital_Media_Help_Indie_Developers.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing http://www.gamasutra.com/blogs/RachelPresser/20160812/279068/Will_New_Yorks_Proposed_Tax_Bill_for_Games__Digital_Media_Help_Indie_Developers.php Fri, 12 Aug 2016 08:34:00 EDT <![CDATA[The Rule of Seven and the Indie Developer - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160606/274320/The_Rule_of_Seven_and_the_Indie_Developer.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing,Indie http://www.gamasutra.com/blogs/RachelPresser/20160606/274320/The_Rule_of_Seven_and_the_Indie_Developer.php Mon, 06 Jun 2016 02:08:00 EDT <![CDATA[Crunch, Passion Killers, and Persistence: Finding Balance in Game Dev - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160418/270633/Crunch_Passion_Killers_and_Persistence_Finding_Balance_in_Game_Dev.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Production,Indie http://www.gamasutra.com/blogs/RachelPresser/20160418/270633/Crunch_Passion_Killers_and_Persistence_Finding_Balance_in_Game_Dev.php Mon, 18 Apr 2016 01:18:00 EDT <![CDATA[An Aberration Living the Dream: A GDC 2016 Postmortem - by Rachel Presser]]> http://www.gamasutra.com/blogs/RachelPresser/20160321/268532/An_Aberration_Living_the_Dream_A_GDC_2016_Postmortem.php http://www.gamasutra.com/blogs/author/RachelPresser/924879/ Business/Marketing,Indie http://www.gamasutra.com/blogs/RachelPresser/20160321/268532/An_Aberration_Living_the_Dream_A_GDC_2016_Postmortem.php Mon, 21 Mar 2016 02:22:00 EDT