Gamasutra - Blogs /blogs/ Christopher Gile's Blogs Wed, 04 May 2016 02:01:27 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Ammo Systems and BioShock - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160502/271779/Ammo_Systems_and_BioShock.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Serious http://www.gamasutra.com/blogs/ChristopherGile/20160502/271779/Ammo_Systems_and_BioShock.php Mon, 02 May 2016 08:44:00 EDT <![CDATA[Mario and the Effects of Amplifying/Lessening Player Skill Gains - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160323/268708/Mario_and_the_Effects_of_AmplifyingLessening_Player_Skill_Gains.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Console/PC,Serious http://www.gamasutra.com/blogs/ChristopherGile/20160323/268708/Mario_and_the_Effects_of_AmplifyingLessening_Player_Skill_Gains.php Wed, 23 Mar 2016 07:01:00 EDT <![CDATA[5 Changes For A Fallout 4 Without Fast-Travel - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160106/263135/5_Changes_For_A_Fallout_4_Without_FastTravel.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Console/PC http://www.gamasutra.com/blogs/ChristopherGile/20160106/263135/5_Changes_For_A_Fallout_4_Without_FastTravel.php Wed, 06 Jan 2016 01:32:00 EST <![CDATA[Fallout 4 and Loot Texture - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20151118/259720/Fallout_4_and_Loot_Texture.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Console/PC,Serious,Social/Online http://www.gamasutra.com/blogs/ChristopherGile/20151118/259720/Fallout_4_and_Loot_Texture.php Wed, 18 Nov 2015 01:54:00 EST <![CDATA[Fixing QTE - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20151002/255226/Fixing_QTE.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Console/PC http://www.gamasutra.com/blogs/ChristopherGile/20151002/255226/Fixing_QTE.php Fri, 02 Oct 2015 01:08:00 EDT <![CDATA[Dragon Age: Why am I here? - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20150924/254496/Dragon_Age_Why_am_I_here.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Console/PC http://www.gamasutra.com/blogs/ChristopherGile/20150924/254496/Dragon_Age_Why_am_I_here.php Thu, 24 Sep 2015 03:11:00 EDT