Gamasutra - Blogs /blogs/ Christopher Gile's Blogs Wed, 27 Jul 2016 08:55:59 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Ranged Combat and the Disconnect Between Attack and Defense - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160711/276778/Ranged_Combat_and_the_Disconnect_Between_Attack_and_Defense.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Serious,Indie http://www.gamasutra.com/blogs/ChristopherGile/20160711/276778/Ranged_Combat_and_the_Disconnect_Between_Attack_and_Defense.php Mon, 11 Jul 2016 10:37:00 EDT <![CDATA[How Graphical Realism Makes Level Design Harder - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160704/276327/How_Graphical_Realism_Makes_Level_Design_Harder.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ http://www.gamasutra.com/blogs/ChristopherGile/20160704/276327/How_Graphical_Realism_Makes_Level_Design_Harder.php Mon, 04 Jul 2016 02:41:00 EDT <![CDATA[How DOOM Encourages Aggression - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160627/275839/How_DOOM_Encourages_Aggression.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Console/PC,Serious http://www.gamasutra.com/blogs/ChristopherGile/20160627/275839/How_DOOM_Encourages_Aggression.php Mon, 27 Jun 2016 10:47:00 EDT <![CDATA[Competitive Elements in Cooperative Games - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160606/274271/Competitive_Elements_in_Cooperative_Games.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Console/PC,Serious http://www.gamasutra.com/blogs/ChristopherGile/20160606/274271/Competitive_Elements_in_Cooperative_Games.php Mon, 06 Jun 2016 12:48:00 EDT <![CDATA[Poison in Enter the Gungeon and Bloodbourne - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160531/273779/Poison_in_Enter_the_Gungeon_and_Bloodbourne.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Serious http://www.gamasutra.com/blogs/ChristopherGile/20160531/273779/Poison_in_Enter_the_Gungeon_and_Bloodbourne.php Tue, 31 May 2016 12:32:00 EDT <![CDATA[Achievements are Permission - by Christopher Gile]]> http://www.gamasutra.com/blogs/ChristopherGile/20160523/273237/Achievements_are_Permission.php http://www.gamasutra.com/blogs/author/ChristopherGile/925520/ Design,Console/PC,Serious,Indie http://www.gamasutra.com/blogs/ChristopherGile/20160523/273237/Achievements_are_Permission.php Mon, 23 May 2016 02:05:00 EDT