Gamasutra - Blogs Andreas Ahlborn's Blogs Wed, 23 Apr 2014 02:48:48 EDT en-us (Simon Carless) Dark Souls 2 needs Microtransactions - by Andreas Ahlborn ...and here is why Mon, 31 Mar 2014 01:36:00 EDT Are there moral limits of Monetization models? - by Andreas Ahlborn Attempt to come up with a Litmustest for Customers if the Monetization model of a game can be considered fair. Thu, 27 Mar 2014 11:06:00 EDT Can F2P never be Fairplay? - by Andreas Ahlborn Business/Marketing,Design What does it need for the F2P-model to win back some trust of its customers? Thu, 27 Feb 2014 05:37:00 EST 2013 : A DLC Odysee - by Andreas Ahlborn Is the average Quality of DLCs going up or what? Thu, 09 Jan 2014 10:09:00 EST Beyond Redemption? - by Andreas Ahlborn Business/Marketing Reasons why everybody loves to hate on „Beyond:Two Souls“ Thu, 24 Oct 2013 05:21:00 EDT LIVE LONG AND PROSPER! – How Adobe could step up its game to make a living on the Gamemarket - by Andreas Ahlborn Production,Social/Online No technology we are committing to is future-proof, if we can`t rely on people which will stand up to power-hungry companies and coming up with viable alternatives to monoculture Sat, 27 Apr 2013 03:41:00 EDT