Gamasutra - Blogs /blogs/ Natalie Golub's Blogs Tue, 01 Sep 2015 08:09:31 EDT en-us (Simon Carless) What Homeland can teach us about user research - by Natalie Golub In this blog post, I will ponder the similarities between conducting user research and being an intelligence officer on Homeland. There are many, I have found. (No spoilers, in case you’re wondering!) Thu, 06 Dec 2012 08:48:00 EST Let the numbers do the talking - by Natalie Golub Natalie Golub talks about the significance of an election statistician’s victory in the world of math and how it translates to a victory for usability research. Tue, 13 Nov 2012 09:17:00 EST eReading: Old Ideas in a New Platform - by Natalie Golub Design,Smartphone/Tablet Though eReading has never been so popular as it is now, nor have eReading devices and apps ever been so accessible, the concept of reading electronically, particularly among children, is old (if you consider Clear Pepsi, and the sound of AOL dial-up old). Fri, 26 Oct 2012 04:53:00 EDT Getting to the point of points in games - by Natalie Golub Points have always been an important part of games. They can serve as a tangible way to measure competition. They can provide incentive and encourage replayability when playing solo. Thu, 25 Oct 2012 04:11:00 EDT App Survival Guide - by Natalie Golub Design I’m sure it’s kept you up at night. What children’s app will you play while you are stuck in a dimly lit cave with nothing but the sound of bat wings to keep you company? Well, fear no longer, survival aficionado. Your app survival guide is here! Sun, 21 Oct 2012 04:02:00 EDT