Gamasutra - Blogs /blogs/ Zoran Cunningham's Blogs Tue, 09 Feb 2016 12:46:36 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[Heroes of the Dorm could prove a major boon for amateur collegiate eSports - by Zoran Cunningham]]> http://www.gamasutra.com/blogs/ZoranCunningham/20150429/242103/Heroes_of_the_Dorm_could_prove_a_major_boon_for_amateur_collegiate_eSports.php http://www.gamasutra.com/blogs/author/ZoranCunningham/929042/ Business/Marketing,Console/PC http://www.gamasutra.com/blogs/ZoranCunningham/20150429/242103/Heroes_of_the_Dorm_could_prove_a_major_boon_for_amateur_collegiate_eSports.php Wed, 29 Apr 2015 02:25:00 EDT <![CDATA[Heroes of the Storm is an example of pure excellence in multiplayer design - by Zoran Cunningham]]> http://www.gamasutra.com/blogs/ZoranCunningham/20150414/241019/Heroes_of_the_Storm_is_an_example_of_pure_excellence_in_multiplayer_design.php http://www.gamasutra.com/blogs/author/ZoranCunningham/929042/ Design http://www.gamasutra.com/blogs/ZoranCunningham/20150414/241019/Heroes_of_the_Storm_is_an_example_of_pure_excellence_in_multiplayer_design.php Tue, 14 Apr 2015 01:49:00 EDT <![CDATA[Retail PC version of Middle Earth: Shadow of Mordor shipping without activation codes? - by Zoran Cunningham]]> http://www.gamasutra.com/blogs/ZoranCunningham/20140930/226766/Retail_PC_version_of_Middle_Earth_Shadow_of_Mordor_shipping_without_activation_codes.php http://www.gamasutra.com/blogs/author/ZoranCunningham/929042/ http://www.gamasutra.com/blogs/ZoranCunningham/20140930/226766/Retail_PC_version_of_Middle_Earth_Shadow_of_Mordor_shipping_without_activation_codes.php Tue, 30 Sep 2014 05:24:00 EDT <![CDATA[How latency creates divergent strategies in competitive online gaming - by Zoran Cunningham]]> http://www.gamasutra.com/blogs/ZoranCunningham/20131127/205753/How_latency_creates_divergent_strategies_in_competitive_online_gaming.php http://www.gamasutra.com/blogs/author/ZoranCunningham/929042/ Console/PC http://www.gamasutra.com/blogs/ZoranCunningham/20131127/205753/How_latency_creates_divergent_strategies_in_competitive_online_gaming.php Wed, 27 Nov 2013 04:04:00 EST <![CDATA[Killer Instinct design philosophy and pricing will evolve fighting games - by Zoran Cunningham]]> http://www.gamasutra.com/blogs/ZoranCunningham/20131115/204926/Killer_Instinct_design_philosophy_and_pricing_will_evolve_fighting_games.php http://www.gamasutra.com/blogs/author/ZoranCunningham/929042/ Console/PC http://www.gamasutra.com/blogs/ZoranCunningham/20131115/204926/Killer_Instinct_design_philosophy_and_pricing_will_evolve_fighting_games.php Fri, 15 Nov 2013 05:50:00 EST <![CDATA[How NetherRealm Studios changed the methodology of balancing fighting games - by Zoran Cunningham]]> http://www.gamasutra.com/blogs/ZoranCunningham/20131109/204213/How_NetherRealm_Studios_changed_the_methodology_of_balancing_fighting_games.php http://www.gamasutra.com/blogs/author/ZoranCunningham/929042/ Console/PC http://www.gamasutra.com/blogs/ZoranCunningham/20131109/204213/How_NetherRealm_Studios_changed_the_methodology_of_balancing_fighting_games.php Sat, 09 Nov 2013 06:52:00 EST