Gamasutra - Blogs http://www.gamasutra.com/blogs/ Yaniv Nizan's Blogs Sun, 26 May 2013 02:20:17 EDT en-us scarless@think-services.com (Simon Carless) Building an In-Game Store for the First Time? Here are the 4 Keys to Success - by Yaniv Nizan http://www.gamasutra.com/blogs/YanivNizan/20130503/191662/Building_an_InGame_Store_for_the_First_Time_Here_are_the_4_Keys_to_Success.php So you have a great concept for a mobile game and you have heard that free games with in app purchase is the way to go but you are not sure where to start. Guess what? You are not alone and many are struggling with this challenge. Here are 4 golden tips. http://www.gamasutra.com/blogs/YanivNizan/20130503/191662/Building_an_InGame_Store_for_the_First_Time_Here_are_the_4_Keys_to_Success.php Fri, 03 May 2013 02:42:00 EDT In-Game Store - What's better - Free Programming or Free Design + Programming - by Yaniv Nizan http://www.gamasutra.com/blogs/YanivNizan/20130501/191596/InGame_Store__Whats_better__Free_Programming_or_Free_Design__Programming.php Programming,Art,Smartphone/Tablet My company, SOOMLA, is on a small research mission. We are testing the need for to save not just the programming work in setting up In-Game Stores but also the design work. Either way, this is a good opportunity to get freebies. http://www.gamasutra.com/blogs/YanivNizan/20130501/191596/InGame_Store__Whats_better__Free_Programming_or_Free_Design__Programming.php Wed, 01 May 2013 03:11:00 EDT Announcing my Mailing List - News for Mobile Game Developers - by Yaniv Nizan http://www.gamasutra.com/blogs/YanivNizan/20130223/187195/Announcing_my_Mailing_List__News_for_Mobile_Game_Developers.php Design,Business/Marketing,Smartphone/Tablet I'm very proud to announce this a initiative - The SOOMLA List. It's a very simple Idea - Every week or so I hand pick some great articles, news I found and other very useful links about free to play game design, virtual economies and more. http://www.gamasutra.com/blogs/YanivNizan/20130223/187195/Announcing_my_Mailing_List__News_for_Mobile_Game_Developers.php Sat, 23 Feb 2013 09:26:00 EST 5 Mistakes your In-Game Economy Should Avoid - by Yaniv Nizan http://www.gamasutra.com/blogs/YanivNizan/20121221/184053/5_Mistakes_your_InGame_Economy_Should_Avoid.php Business/Marketing,Design Our mission here at the SOOMLA Project is to help mobile game developers make better economies. We have collected some of the key lessons into this short presentation and presented them in 2 conferences. We are happy to share them with you. http://www.gamasutra.com/blogs/YanivNizan/20121221/184053/5_Mistakes_your_InGame_Economy_Should_Avoid.php Fri, 21 Dec 2012 02:45:00 EST The SOOMLA Store Designer is now Live!!! - by Yaniv Nizan http://www.gamasutra.com/blogs/YanivNizan/20121212/183393/The_SOOMLA_Store_Designer_is_now_Live.php Programming,Design,Business/Marketing,Smartphone/Tablet We are very pleased to announce a great new tool by SOOMLA. The Store designer is built to maximize mobile game developer happiness. It is basically an easy way to create a in-game store and a full inventory for your game economy in a matter of minutes!!! http://www.gamasutra.com/blogs/YanivNizan/20121212/183393/The_SOOMLA_Store_Designer_is_now_Live.php Wed, 12 Dec 2012 01:40:00 EST And The Winner is... Virtual Economies - by Yaniv Nizan http://www.gamasutra.com/blogs/YanivNizan/20121205/182944/And_The_Winner_is_Virtual_Economies.php Smartphone/Tablet,Programming,Design,Business/Marketing How many game developers are adding virtual economies at any given time? How much effort is wasted by each of them developing on their own and what could be achieved with a collaborative effort. http://www.gamasutra.com/blogs/YanivNizan/20121205/182944/And_The_Winner_is_Virtual_Economies.php Wed, 05 Dec 2012 02:30:00 EST