Gamasutra - Blogs /blogs/ Juan Belon Perez's Blogs Sun, 19 Apr 2015 08:38:56 EDT en-us (Simon Carless) Fixing the most common glitches in AAA games - by Juan Belon Perez Design,Programming,Console/PC How would you solve the most common bugs of AAA videogames? Fri, 03 Apr 2015 01:48:00 EDT Building an indie Server for a MOBA/MMORPG - by Juan Belon Perez Design,Programming,Console/PC,Indie,Social/Online,Smartphone/Tablet A study of some of the current available types of game servers for our games Wed, 01 Apr 2015 03:04:00 EDT Introduction to Steering Behaviours - by Juan Belon Perez Design,Programming,Console/PC,Indie,Smartphone/Tablet Sometimes we play with AI's that looks smart, how are they doing it?. I'll give you a reason to believe in automated steering behaviours for your next game AI. Thu, 24 Jul 2014 05:30:00 EDT First experiences with Unity PSM publishing - by Juan Belon Perez Business/Marketing,Programming,Production,Art,Console/PC,Indie First impressions with the engine Unity for PlayStation Mobile,first final public version. Sun, 13 Jul 2014 12:05:00 EDT Is art associated with the paid model? - by Juan Belon Perez Business/Marketing,Art,Console/PC,Indie,Smartphone/Tablet Are you interested in the money or the user experiences? Let's talk about it Sun, 06 Jul 2014 05:04:00 EDT Oh!, no?, the attack of the Android pirated copies - by Juan Belon Perez Business/Marketing,Production,Indie,Smartphone/Tablet How fast your latest game can be pirated? Tue, 01 Apr 2014 08:20:00 EDT