Gamasutra - Blogs http://www.gamasutra.com/blogs/ Juan Belon Perez's Blogs Wed, 26 Nov 2014 11:07:26 EST en-us scarless@think-services.com (Simon Carless) Introduction to Steering Behaviours - by Juan Belon Perez http://www.gamasutra.com/blogs/JuanBelonPerez/20140724/221421/Introduction_to_Steering_Behaviours.php Design,Programming,Console/PC,Indie,Smartphone/Tablet Sometimes we play with AI's that looks smart, how are they doing it?. I'll give you a reason to believe in automated steering behaviours for your next game AI. http://www.gamasutra.com/blogs/JuanBelonPerez/20140724/221421/Introduction_to_Steering_Behaviours.php Thu, 24 Jul 2014 05:30:00 EDT First experiences with Unity PSM publishing - by Juan Belon Perez http://www.gamasutra.com/blogs/JuanBelonPerez/20140713/220896/First_experiences_with_Unity_PSM_publishing.php Business/Marketing,Programming,Production,Art,Console/PC,Indie First impressions with the engine Unity for PlayStation Mobile,first final public version. http://www.gamasutra.com/blogs/JuanBelonPerez/20140713/220896/First_experiences_with_Unity_PSM_publishing.php Sun, 13 Jul 2014 12:05:00 EDT Is art associated with the paid model? - by Juan Belon Perez http://www.gamasutra.com/blogs/JuanBelonPerez/20140706/220367/Is_art_associated_with_the_paid_model.php Business/Marketing,Art,Console/PC,Indie,Smartphone/Tablet Are you interested in the money or the user experiences? Let's talk about it http://www.gamasutra.com/blogs/JuanBelonPerez/20140706/220367/Is_art_associated_with_the_paid_model.php Sun, 06 Jul 2014 05:04:00 EDT Oh!, no?, the attack of the Android pirated copies - by Juan Belon Perez http://www.gamasutra.com/blogs/JuanBelonPerez/20140401/214410/Oh_no_the_attack_of_the_Android_pirated_copies.php Business/Marketing,Production,Indie,Smartphone/Tablet How fast your latest game can be pirated? http://www.gamasutra.com/blogs/JuanBelonPerez/20140401/214410/Oh_no_the_attack_of_the_Android_pirated_copies.php Tue, 01 Apr 2014 08:20:00 EDT Optimization tips & tricks for ShiVa - by Juan Belon Perez http://www.gamasutra.com/blogs/JuanBelonPerez/20140203/208877/Optimization_tips__tricks_for_ShiVa.php Design,Programming,Art,Console/PC,Indie,Smartphone/Tablet Some of techniques used to develop a high quality game for low spec devices, such as Android: OUYA & GameStick,etc., using ShiVa 3D Engine. http://www.gamasutra.com/blogs/JuanBelonPerez/20140203/208877/Optimization_tips__tricks_for_ShiVa.php Mon, 03 Feb 2014 09:23:00 EST How to create 2D Physics Games with Box2D Library - by Juan Belon Perez http://www.gamasutra.com/blogs/JuanBelonPerez/20130826/198897/How_to_create_2D_Physics_Games_with_Box2D_Library.php Design,Programming,Art,Console/PC,Indie,Smartphone/Tablet How to make 2D games with realistic physics and cool mechanics using Lua language and Box 2D Library. http://www.gamasutra.com/blogs/JuanBelonPerez/20130826/198897/How_to_create_2D_Physics_Games_with_Box2D_Library.php Mon, 26 Aug 2013 06:00:00 EDT