Gamasutra - Blogs http://www.gamasutra.com/blogs/ Juan Felipe Belon Perez's Blogs Wed, 23 Jul 2014 06:12:34 EDT en-us scarless@think-services.com (Simon Carless) First experiences with Unity PSM publishing - by Juan Felipe Belon Perez http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20140713/220896/First_experiences_with_Unity_PSM_publishing.php Business/Marketing,Programming,Production,Art,Console/PC,Indie First impressions with the engine Unity for PlayStation Mobile,first final public version. http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20140713/220896/First_experiences_with_Unity_PSM_publishing.php Sun, 13 Jul 2014 12:05:00 EDT Is art associated with the paid model? - by Juan Felipe Belon Perez http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20140706/220367/Is_art_associated_with_the_paid_model.php Business/Marketing,Art,Console/PC,Indie,Smartphone/Tablet Are you interested in the money or the user experiences? Let's talk about it http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20140706/220367/Is_art_associated_with_the_paid_model.php Sun, 06 Jul 2014 05:04:00 EDT Oh!, no?, the attack of the Android pirated copies - by Juan Felipe Belon Perez http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20140401/214410/Oh_no_the_attack_of_the_Android_pirated_copies.php Business/Marketing,Production,Indie,Smartphone/Tablet How fast your latest game can be pirated? http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20140401/214410/Oh_no_the_attack_of_the_Android_pirated_copies.php Tue, 01 Apr 2014 08:20:00 EDT Optimization tips & tricks for ShiVa - by Juan Felipe Belon Perez http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20140203/208877/Optimization_tips__tricks_for_ShiVa.php Design,Programming,Art,Console/PC,Indie,Smartphone/Tablet Some of techniques used to develop a high quality game for low spec devices, such as Android: OUYA & GameStick,etc., using ShiVa 3D Engine. http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20140203/208877/Optimization_tips__tricks_for_ShiVa.php Mon, 03 Feb 2014 09:23:00 EST How to create 2D Physics Games with Box2D Library - by Juan Felipe Belon Perez http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20130826/198897/How_to_create_2D_Physics_Games_with_Box2D_Library.php Design,Programming,Art,Console/PC,Indie,Smartphone/Tablet How to make 2D games with realistic physics and cool mechanics using Lua language and Box 2D Library. http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20130826/198897/How_to_create_2D_Physics_Games_with_Box2D_Library.php Mon, 26 Aug 2013 06:00:00 EDT MMO servers 2013 - by Juan Felipe Belon Perez http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20130806/196601/MMO_servers_2013.php Design,Production,Indie,Social/Online We stroll through the history of online gaming servers, backwards from today's and reviewing the pros and cons as well as the implications of technology, the costs and jumping to the future, giving a vision of servers for companies and indies http://www.gamasutra.com/blogs/JuanFelipeBelonPerez/20130806/196601/MMO_servers_2013.php Tue, 06 Aug 2013 06:00:00 EDT